Let's Talk Talon!
Over the years one of league champs has been subjected to nerf after nerf in order to "balance" him. He deff deserved some if not most of the nerfs, but at some point instead of just nerf after nerf after nerf why don't we just aim for a rework? The complaint i hear most about talon is his damage is to high, his burst is to quick, and there no counter play to how fast he can do it. I have a few suggestions i feel may make talon a little less dangerous damage wise, but can give him a little more mobility and escape potential, because lets be honest if talon goes in and doesn't get a kill he dies. First off I'd like to just get rid of his passive Mercy all together. you can shave off 10% of his damage to maybe make him a lil less dangerous, but instead give him a passive that is more mobility focused. I feel maybe 1 sec invis on kill, and .5 invis on assist (stacking of course with a triple kill you get 3 sec invis) this can help him escape those dreaded team fights and nip that early game damage that he poses to do that level 6 all in insta kill. The new ult cd i feel should be toned down maybe ten 10s in response to the damage nerf. as it stands now any mind laner can force talon to use his ult, and talon with no ult is useless, he provides zero pressure and cant even farm safely in fear of his life, so vs match ups like zed kayle or leblanc, talons ult will never be up in time to fight back. Also i would love a rename on the E if you take away the silence lets stop calling it cut throat now.... its more like a hamstring or a cripple. and my last point i wanted to cover was the AA q AA combo quality of life... sometimes the q AA just wont even go off maybe speeding up the animation by .15 or .25 will make it land more accurately? so many times i thought i Q'd but i Didn't and i became a sad talon about it.