wtf these towers

Captainn Ginyu··12 votes·381 views

So level 10 fizz has like....2k health in totally maybe 2.1k health dives a turret blowing his E preternaturally in an attempt to get the kill misses an sits under the turret has NO health items at all no tank items at all tanks 6-7 towers shots still has half his health to walk out after he gets his kill

why are towers this weak?

12 Comments

Slythion3 votes

I sense an exaggeration to prove a semi-respectable point

Captainn Ginyu1 votes

{quoted}

I sense an exaggeration to prove a semi-respectable point

i wish i was joking

Slythion3 votes

We're gonna say the turret has 160AD (it starts at 152 and +4 every minute up to 250AD, but I'm gonna put it lower than it obviously was to make a point).

So: 160AD with 40% more damage every shot up to 120% bonus damage.

shot 1: 160 shot 1+2: 384 shot 1+2+3: 672

every shot after is going to be 288 damage so:

672 + 4(288) = 1824 damage with 7shots

This is assuming he started at full hp and didn't take any damage from his enemy laner that he was diving. We didn't calculate armour into the equation, but if we did then we'd have to calculate the tower's 30% armour penetration as well and that's a lot of work.

The point is, Fizz would be left with 200-300 hp after tanking 7 turret shots. Is that still a stupidly low amount of damage for a turret? Yes...but it definitely wouldn't have left Fizz with >1000hp after 7 turret shots.

Edit: And just as Azir Chroma pointed out, Fizz has 1224 health at lv.10. I didn't even bother to fact-check that part of your post but it turns out that was drastically exaggerated as well. Fizz would be 100% dead after 7 turret shots

Heres a tip: Keep the exaggeration down if you want a serious discussion about a topic (ie: turret damage). Exaggerate a lot if you are arguing a favorable mob-mentality point on the boards (ie: lee sin or yasuo hate threads) to farm upvotes.

Captainn Ginyu1 votes

{quoted}

We're gonna say the turret has 160AD (it starts at 152 and +4 every minute up to 250AD, but I'm gonna put it lower than it obviously was to make a point).

So: 160AD with 40% more damage every shot up to 120% bonus damage.

shot 1: 160 shot 1+2: 384 shot 1+2+3: 672

every shot after is going to be 288 damage so:

672 + 4(288) = 1824 damage with 7shots

This is assuming he started at full hp and didn't take any damage from his enemy laner that he was diving. We didn't calculate armour into the equation, but if we did then we'd have to calculate the tower's 30% armour penetration as well and that's a lot of work.

The point is, Fizz would be left with 200-300 hp after tanking 7 turret shots. Is that still a stupidly low amount of damage for a turret? Yes...but it definitely wouldn't have left Fizz with >1000hp after 7 turret shots.

Edit: And just as Azir Chroma pointed out, Fizz has 1224 health at lv.10. I didn't even bother to fact-check that part of your post but it turns out that was drastically exaggerated as well. Fizz would be 100% dead after 7 turret shots

Heres a tip: Keep the exaggeration down if you want a serious discussion about a topic (ie: turret damage). Exaggerate a lot if you are arguing a favorable mob-mentality point on the boards (ie: lee sin or yasuo hate threads) to farm upvotes.

i dont give a damn about upvotes i want turrets buffed so shit like that cant fuckin happen squishis diving with NO armor an health an still manage to walk the fuck out while taking no damage from turret shots

Slythion2 votes

actually, that shit already can't happen. The personal-experience example that you provided (and stated to be non-exaggerated) is already mathematically impossible

That was my point. I've confirmed in every comment so far that I feel turrets don't do enough, but every single comment I've stated has also been to show that you are lying/exaggerating the details to further your agenda.

Captainn Ginyu2 votes

{quoted}

actually, that shit already can't happen. The personal-experience example that you provided (and stated to be non-exaggerated) is already mathematically impossible

That was my point. I've confirmed in every comment so far that I feel turrets don't do enough, but every single comment I've stated has also been to show that you are lying/exaggerating the details to further your agenda.

an yet im not wrong turrets are fucking horrible there like listening posts in DoW 3 there just there to stop you from taking shit untill you get fed up with there presence an kill them in other words they do fucking nothing exaggerating or not it dosent change the point of how fucking stupidly underpowered they are

Chønklord2 votes

Yes, they're underpowered;

No, you shouldn't exaggerate and lie to get your point across -- do it with logic, math, style, or a combination of all those things.

Don't be that guy.

Slythion2 votes

As I've said THREE times already, I agree that turrets don't do as much as they should. Why do you keep trying to change the topic back to that when that matter is already settled?

Handy Sandy 3 votes

Fizz has 1224 health at level 10. At level 18 he has 2k health.

Darkdemon6532 votes

I take 18 turrets hits in a row with ~2 armor items and end up at 40% health. Bravo, Riot

https://www.youtube.com/watch?v=B0BCLaA-4o0

Spoofghoul1 votes

but you did buy armor so being able to tank a few hits is to be expected

but zero defense squishies are doing the same thing these days

Captainn Ginyu1 votes

id also like to point out a fiora with armor boots an a BT was able to tank tower an score a kill pretty easly

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