Can we change Zyra once more?

baetoevn··3 votes·534 views

Hey there!

So today I decided to play Zyra mid (something that isn’t “appropriate” for league these days) and noticed she’s arguably weak.

I used to love playing as Zyra when she was first released, and with the rework riot added to her it seemed as if they nerfed her. Sure she has plenty of plants but they just die too quickly and Zyra is left to die...

What I’m proposing today is that we make a petition to revert the changes and bring the old Zyra back? Her passive was perfectly fine, and her plants did not need adjusting. I rather have a max of 4 plants instead of 8 that rapidly die. And her Q needs her circle aoe back! I feel strongly that this will place her back into her original role and give Zyra mains what they’ve wanted!

Please keep in mind this is something that I am truely passionate about, and is what I believe! But even if you disagree, I love ya ☺️❤️💁🏼

5 Comments

Twilíght3 votes

Hey there Xayah,

Alrighty lemme start off with: I HATE ZYRA SO MUCH. But I understand where you’re coming from. I don’t main or play Zyra at all but as a zac main I understand that nerfs are the worse. But I do have to admit when I played Zyra when she first came out she was very well balanced. No 8 plants bs (like modern Zyra) against one champion, but instead a well thought out plant with appropriate living durations. I still don’t understand what the intention of the rework was.... but it was definitely not needed. No clue man but based on what I’m seeing; reverting back to the old Zyra would kind of take time to master once more. You won’t have the extra range to activate nearby plants BUT your Q individual damage will be more. I’m hoping for the best for you; I really hope Riot listens!

Much love, - Twi

Penta Ace1 votes

As much as i agree with posts like these im doubtful it will ever happen. It took so long for her to get changes in the first place and i feel like many who liked Zyra mid were a tad disappointed. Playing against a Zyra support, I can see where riot went wrong. As Zyra support, Her passive allows you to essentially bait someone into trying to disable a passive seed so that you can spawn plants right under them with her W seeds. This can be frustrating to both Zyra players and opponents because as an enemy, you either try to disable a seed and take free damage or let that seed zone you until it dissapears. As for Zyra, your main combo still pretty much involves your only 2 W seeds/plants, which die extremely fast, do less damage overall, and are killed easier which results in her feeling worse than how she was before the update, and makes her worse off in the mid lane. Even her ulted plants still die too fast for what they are supposed to do. I mained Zyra before the rework, (and i still do) and her combo was a bit more burst with much more counterplay since the enemy had a window to attack Zyra once her seeds were on cooldown. Her passive rng seeds makes it extremely annoying to play against since she will basically always have seed/plant to use against you which leaves no real window of opportunity and her laning basically involves wittling down the enemy health with free damage everytime your passive decides to lay down a useful seed. I was hopeful when it was announced that she was getting some work done, but her new uninspired passive is what makes her unfun to play as and against, and has only resulted in nerfs since the update.

Sincerely,

A sad Zyra main.

Escheton1 votes

Old Zyra wasn't even viable mid. And whenever mid Zyra is viable, support Zyra is oppressive. It's just the nature of her kit. And she does fine as a support right now.

Tseison1 votes

As a Zyra main, this will most likely not happen but thanks for the write up regardless. Going forward though on what Zyra REALLY needs is a gameplay update. She relies WAY too much on her plants and is super weak against mobile champs and pretty much the future upcoming new champions riot will come out with that will just surpass her entire kit.

Her passive needs to be changed or moved to her W. Her passive NEEDS to stop spawning seeds outside of her damaging skills range and if this won't be fixed, then her Q & E need to have the EXACT same range as her passive to reach further seeds. Period. OR as a new passive, they can have it so that seeds continuously spawn at a rapid rate around the battlefield and then her W can be a different skills -one that doesn't spawn plants. Something like a thorn shield, vine wall or some form of lashing vine whip attack.

Her Ult I wouldn't change but when I think of a thicket a vines, I think of being slowed OR have it so that it enrages plants PLUS summons plants as well.

Another reiteration of her W could be to just have her hold 8 charges of seeds and she gains an extra charge every XX seconds or so.

Her E needs to have a base root duration of 1.75. This whole scaling over level is stupid and it doesn't help that one point in it will only save my life for .75s.... also, her E for her original skin needs a visual update to resemble that of maokai.

baetoevn1 votes

I also think Nami should get a Ult range buff. (Just putting it out there)

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