Fix LP distribution

Dooweedowop·6/11/2016, 5:51:32 AM·1 votes·504 views
http://imgur.com/G3jzBn3

I don't understand. If you end up with results like this in a game, you should NOT lose 20 LP. I hope for Riot to fix this, I clearly was not deserving of the same division as my teammates, yet there I was losing the same LP (if not more?). Please fix this before I tilt out of existence.

1 Comments

Extra Depresso6/11/2016, 6:23:04 AM1 votes

It seems unfair but that's how the system works. Game performance doesn't mean anything, either you have a team or you put them on your back and do your best because mmr decides how much you gain or lose. you seem to have a consistent build path with no diversity. you went for a lich bane on kat when you could of gotten a void staff, and that would of gotten you more damage than what a lich bane can offer since you're not auto reliant. I know i shouldn't be saying these since i'm a gold player. but i learn a lot from watching and playing with higher elos than myself (plat and diamond). If you know you can carry games, with a carry champ, any role excluding support(since it isn't gold efficient) you have 2 options full on glass cannon or defensive but fairly good damage build. Diverse your build to the situation, not going the same old build like on jinx, vayne, brand since those games didn't look like you tried your best to itemize to the game situation and went the basic adc builds which isnt bad but isnt safe if you want to carry. So like an example would be getting 2 core items that you usually get then think into the situation, they have decent lock down cc get qss, heavy ap get abysal or maw, or heavy ad zhonyas or steraks. Its just the way you build into the situation then going a consistent build path. Hope you take this in consideration and climb on.