'Morde's w is dumb weak, bad rework'

Morgy Morgy··1 votes·701 views

As if it was strong before the rework? It gave pathetic stats, an extremely situational movement speed boost, and did less damage than your auto attacks. At least now you arent under leveled while in bot lane, and it gives morde pushing power to compensate the loss of his q's AoE.

4 Comments

Voidgolem1 votes

W was really good before the rework and has remained really good post-rework.

the only difference is now it heals you and requires a laning buddy to use.

Morgy Morgy1 votes

{quoted}

W was really good before the rework and has remained really good post-rework.

the only difference is now it heals you and requires a laning buddy to use.

i always thought of his W as one of the worst abilities in the game due to how pathetically weak it is. Everything it did, it was minimal.

Voidgolem1 votes

{quoted}

i always thought of his W as one of the worst abilities in the game due to how pathetically weak it is. Everything it did, it was minimal.

gigantic resists, better damage than sunfire cape, and easy long-ranged shield recharge/farm with a couple ranks in.

Matezoide1 votes

Old W was awesome.

Throw it on Minions if you are too low to get in the fight itself. Decent amount of resists. It was a very good ability that allowed Mord to duel extremely well and improved his team fighting since he could make his Tank even harder to kill.

It was simple and hard to notice, but it was very reliable, unlike the new one.

Not to mention, more pushing power! You can never have enough pushing power when you are Mordekaiser. New one cant push for shit without an ally since his attack speed got gutted and he has a grand-total of ONE AoE skill.

Also, Creeping Death had a lot of metal particles that made you feel extremely badass. The new one doesnt have anything since CertainlyT removed Mord's metal from everything other than his model.

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