ARAM honestly feels more balanced than Summoner's Rift
Despite the insane damage, tanks feel way more useful on ARAM, despite assassin meta, assassins are kinda garbo in ARAM if they can't get in AND out like zed, leblanc or fizz, rampant feeding or inting is way less common and even if someone goes 0/30 if they are at least trying and putting their damage in during teamfights that is enough to contribute. ARAM is the fast and furious gameplay the kiddies all seem to want, summoner's rift despite the insane speed up mechanics like dragon and the ridiculous damage + CC meta still feels like a slog a lot of the time, especially if you are up against a hard counter in lane, it's just not fun. Despite the teamfighty nature of ARAM individual player skill seems to shine more brightly and carry harder.
Not going to lie, ARAM right now feels like the only reason to keep playing league, I only wish they'd give us a draft mode for it.
and
. Other champions have damage buffers. Some champions even have the damage dealt to them reduced innately (
). Other champions are dealt more damage too.