Senna's Kit
Getting base range of 600 and rather easily scaling up beyond Caitlyn is clearly broken. What did they nerf to fix Kalista? Range. Along with other ADCs. Her reduced damage on crits.. sure, that lowers her damage.. But her basic auto-attacks get +20% damage period. Her auto-attack delay decreases based on attack speed with no listed cap. Her damage scales infinitely. Her range...? I am not sure if it has a limit but I would assume so. Her crit % for free? Funny thing, when an ADC goes over the crit %, they get....? Nothing. She gets lifesteal.
Her passive also alters the way spell-thief's edge works for whatever insane reason. But at least that is supposedly being fixed with pre-season for everyone. Bonus current health damage up to 16%, btw.
She also gains bonus movement speed based on the person she hits... as if she needs even more stuff.
And this is just her passive. Just. Her. Passive.
Her base stats...
Her base movement speed is equal to or higher all of the ADCs that have higher ranges, including being equal to or higher than several with lower range than her.
Base armor is equal to or higher than most ADCs including many that are lower range than her and tied with Caitlyn.
So.. her base stats seem just fine and are actually, overall, superior to most ADCs. Accounting for range and ranged scaling by attacking your opponents (which she is good at), she is easily just fine here.
Her Q has range equal to her base attack. Hmm.... How many ADCs get bonus range on their skills based on their attack range? In fact.. how many ADCs have scaling attack range? Oh, and of course the Cooldown decreases based on auto-attacking.. but at least the cooldown does not drop below 15 (yet) without CDR or auto attacking. Oh yeah... this ability hits enemy minions... This was too strong even for Pyke to keep and Riot loves him being OP. So... ya know... make a better version of it. Oh yeah... This can target wards and turrets as well (even if it does not do damage to them) so it does not need a champion to target. Also, applies on-hit effects.
Her W. Literally just a better version of Jhin's root. Hits an area and does not require damage before hand. Just like the video shows, throw it on a minion if you want to avoid the delay..
Her E Everything bad about Pyke and Akali put onto your teammates as well. Not only are you unable to auto-attack or point-and-click target them, but you cannot tell which enemy champion is coming at you. Seems fun.
Her R The ulti is bigger than Jinx's or Ashe's and I think even Ezreal's ulti, travels vastly faster, and has the added benefit of shielding your team at the same time.
My question is this:
Where is the counterplay?
What champion can you play that does what she does better?
Serious question. Because LS and various other analysts and professionals say that she is just a better version of multiple champions combined and I would like a real discussion about why she is balanced.
[sg-ezreal]