Why is there no mininum criteria for ranked?

LXII··1 votes·453 views

I get that everyone deserves to play or whatever, but it's just unreal how hard it is to get out of bronze with some of the kids in here. Got placed Bronze 1, have been to series like 7 separate times and each time I get kids that "don't care, they just want to have fun". And as cool as that is, that's what normals are for. I feel like there should be provisionals like always, then if you don't make the cut you just don't get to play ranked queues, then you can retry in a week or so. It's just insane how many trolls and genuinely unskilled players reside in these lower elos. It just seems bogus that the ranks are based off of team performance rather than my own performance then I get the joy of getting feeders and trolls 9/10 games. I can't see how a system like this could possibly hurt ranked queues and if anything it will make it a place where you can legitimately compete rather than get stuck with a team full of kids who treat it as if it were norms.

3 Comments

DisasterSola2 votes

There is requirements.... level 30+15 or so champions.

I think, however, that a "Mastery" system should be crated. But that would require making team builder the ranked queue system; and rito doesnt want that. at all.

But, you could have two 'level' systems; Role and champion. To play a champion in ranked, you would have to reach a certain mastery (say, 5/10), and to play a certain role you would have to reach a similar level of mastery for that role.

with this, you could regulate the ranks by making "entry" requirements based on the mastery levels. Say Silver is 6/10, gold is 7, plat is 8, diamond is 9, and challenger is 10.

Or you could make it so every player within a role competes with each other for the highest amount within the rank, and upon reaching the top 100 or whatever, at the end of the week, youre bumped a rank.

LXII1 votes

That's intricate, but still better than the current "Whelp, should have been able to carry even though all your lanes fed" system that we have now,

DisasterSola1 votes

[{quoted}](name=RYN Flux,realm=NA,application-id=3ErqAdtq,discussion-id=kAUm2ATE,comment-id=00000000,timestamp=2015-02-17T13:38:27.723+0000)

That's intricate, but still better than the current "Whelp, should have been able to carry even though all your lanes fed" system that we have now,

I think its just intricate on paper. Look up a mobile game called "king of thieves" by zepto lab. The rank structure im thinking of is basically a MUCH more expanded version of its ranking structure.

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