PSA: Lord Dominiks vs Mortal Reminder

Brain Errör 404··1 votes·967 views

If you're Gold+ and don't know when to build either item, get demoted to under Gold please.

If you're Bronze-Silver and know when to build either item, you're already better than 80% of Golds. What's taking you so long to get here?

That's all. No advice this time guys. Carry on.

23 Comments

Ralanr5 votes

Lord Dom: Tanks.

Mortal Reminder: Heavy sustain champions.

Am I doing this right?

Brain Errör 4041 votes

Yes, yes you are doing it right.

Ralanr1 votes

Do I get a cookie?

Brain Errör 4042 votes

item 2009

Close enough?~

Kirius Dark2 votes

item 3036 item 1419 item 3153 I master now?

Brain Errör 4041 votes

Nope.

Weathered1 votes

What a pleasant PSA.

TyrekGoldenspear3 votes
Weathered2 votes

JFC [Sound warning]

oSEXYPLATYPUSo1 votes

either or is fine considering that item 3036 grants bonus damage based on the HP of the target, up to 15% if the target has more hp then you

which as an ADC nearly all targets will have more hp then you

ValyrianBlade1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=jwZHt3mp,comment-id=0003,timestamp=2016-11-29T23:05:27.807+0000)

either or is fine considering that item 3036 grants bonus damage based on the HP of the target, up to 15% if the target has more hp then you

which as an ADC nearly all targets will have more hp then you

That's the problem he's pointing out.

15% more damage from only you is meaningless in comparison to grievous wounds when a swain is drain tanking your entire team. Morello only works once he's under 40%, which won't happen if there isn't another source to start taking him down.

oSEXYPLATYPUSo2 votes

no cupcake is just QQing

it works fine... bonus damage based on HP is strong too and pairing it with item 3153 vs hp stacking champs make it more then viable

grievous wounds for 5 seconds when doing less damage is kinda blah

Brain Errör 4041 votes

No bish, in this case it doesn't work fine. This time, you wrong and Valyrian is right. Having more damage doesn't matter when they drain tanking the hell out of your team.

oSEXYPLATYPUSo1 votes

then maybe just maybe take summoner 14

but it does work fine CUPCAKE

[slayer-jinx-wink]

Brain Errör 4041 votes

Can't take ignite on my low mobility jglers man.

I'mma hurt you SUNSHINE. >>

oSEXYPLATYPUSo1 votes

lol if youre jungler you take red smite and do true damage to them

ohhh TRUMPED again

GET ON MY LEVEL SON

Brain Errör 4041 votes

It's 60-162 true damage per hit, and it's burn true damage. It isn't all calculated at once. It still doesn't lessen the amount they heal for, so it still doesn't accomplish the goal of executioners or morellos.

oSEXYPLATYPUSo1 votes

why would you focus a sustain champ one vs one in the 1st place...

fighting mundo 1 vs 1 is kinda dumb

ValyrianBlade1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=jwZHt3mp,comment-id=0003000000000000000000000000,timestamp=2016-11-29T23:36:30.621+0000)

lol if youre jungler you take red smite and do true damage to them

ohhh TRUMPED again

GET ON MY LEVEL SON

True damage does nothing to stop someone from healing. Ignite is a long enough cooldown that it won't be up each fight. As I mentioned earlier Morellos requires you to get them under 40% first. 15% extra damage, as I mentioned, is meaningless when it's on one person while your whole team is trying to kill them (even at a generous 40% damage assumption it's only 6% extra damage output in total).

There are plenty of champions that can heal faster than they are damaged if you don't apply grievous wounds. Not building Mortal Reminder in these cases is a huge mistake.

A Darius who lands a big swing can instantly heal a boatload. Swain and Vlad can heal loads. Illaoi heals a lot. Volibear's passive with a spirit visage is huge. Renekton/Nasus ults are big. Any tank with an allied Soraka or Sona will do work too.

At the end of the day, Mortal Reminder significantly outclasses Dominicks in these cases where an enemy champion is going to be healing large amounts in a teamfight. And heck, even in a perfect fight where each ADC carries and gets a quadrakill, the ADC with mortal reminder to deny the opponent lifesteal (while Dominicks offers nothing) is HUGE.

Oh, also, it's 5 seconds re-applied each auto. So it's perma-grievous wounds. That's nothing to sneeze at as you did in response to my comment.

oSEXYPLATYPUSo1 votes

justifying a build path for one champ isnt ideal or worth... you need to build according to whats the biggest threat and what you need to do to win...

most team comps dont have more then one sustainish champ to justify the lower damage out put for grievous wounds

ValyrianBlade1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=jwZHt3mp,comment-id=000300000000000000000000000000010000,timestamp=2016-11-29T23:53:22.791+0000)

justifying a build path for one champ isnt ideal or worth... you need to build according to whats the biggest threat and what you need to do to win...

most team comps dont have more then one sustainish champ to justify the lower damage out put for grievous wounds

I literally just commented that a side effect is the ADCs sustain from lifesteal would be halved. There's two for you already. Add in that nearly every ADC runs heal which also heals an ally. A lot of supports now build redemption which heals.

Like seriously, do you even play this game or do you just troll people on the boards? lol

oSEXYPLATYPUSo1 votes

right cuz if grievous wounds were sooo op it would be the most popular item right? oh wait ...

its not

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