Change Aatrox´s Ult to a Passive Revive and remove his Powerup

Swain On CoKayn··1 votes·1,262 views

Their was much complain about the Removal of Aatrox´s Revive. I personally, and maybe many more players think that its an Important part of his identity and character. So i have an Idea. Even the Pre Rework Aatrox had a weird Ult Powerup that didnt complimented much and made him Kinda weird. The Reworked Version has the same Problem. His kit is so fleshed out and Fluid to play, that every Kind of Normal Ult would make his Kit weird. So i can Understand the Idea of Giving him a Powerup with a Revive. The Champ got Popular, and was STRONG, way to strong to keep both Parts. So we ended up in the situation, were a Character (a Darkin), that is supposed to be an Anvient relic that consumes his wielders to Make a Host a Part of their Strength, that was supposed to excist forever hasnt got his Iconic Revive anymore. The point is: Make his Ult a passive Revive and no Powerup. Visualize it with his Wings ( Similar to Ekko´s Ult Clone ) when it´s on Cooldown and Off Cooldown. It would give him a very Unique Role in Teafights, and makes him less Oppresive in Early Stages of the Game, but better for Engaging and Peeling in Later Parts. "Beeing The Immortal Evil Demon" he is supposed to be.

I want to hear some Thoughts.Aatrox

8 Comments

Vlada Cut2 votes

No because he loses late game damage then.

I'd rather give him his revive back and faster Q animations that scale with levels so he can successfully hit them vs. mobile targets late game at expense of nerfing his healing on ulti.

As for passive, it still feels clunky to use because of the delay the start animation has before or after casting Q or W, maybe smoothen up his passive auto's so he wouldn't waste 2 seconds a marksman would've used to heal 50% of their HP back.

Swain On CoKayn1 votes

His passive obviously need some adjustments. But i think his Q should be buffed alone and shouldnt be reliying on an Ult Buff, for short peroids of time.

Vlada Cut1 votes

[{quoted}](name=Swain On CoKayn,realm=EUW,application-id=3ErqAdtq,discussion-id=ji7EUnV8,comment-id=00000000,timestamp=2020-01-04T20:22:34.645+0000)

His passive obviously need some adjustments. But i think his Q should be buffed alone and shouldnt be reliying on an Ult Buff, for short peroids of time.

No, his Q already HAS the late game damage. His main problem of not landing them are his slow Q animations. When you scale into late game people scale in mobility as well. The only reason why Mordekaiser doesn't fall of late game is because he has item 3116's permaslow on passive or Q slow to set everything up so he can almost never miss any of his skillshots. If Aatrox had an AD version of item 3116 that slows on any physical damage(Not just autos like item 3022 or item 3025), then he'd be able to land his Q's without a problem. Such item would've been even more broken on AD champions who shouldn't have acess on utility through that type of spellcasting and it would've been too toxic, and the item would DEFINETLY been abused by Aatrox the most.

I'd rather give him scaling animation speed on his Q the way Lucian does. The reason why they are slow on the first place is because champions are usually immobile early game, and even with boots it's still not enough, but like I said, as late game goes up so does mobility creep, and that's the department Aatrox needs some love the most, well besides the return of his revive, that's obvious.

Ragnaveil1 votes

It does, aside from the animations, the real problem is how effective armor is to his combo. He has no kit armor pen like Darius and Garen (Although Garen needs to spin on you 6 times, that isn't super hard). It means he cant beat tanks even though his class should theoretically beat tanks. This also means that if the ADC just scales to 16-18, their base armor would be enough to eat two combos.

Vlada Cut1 votes

{quoted}

It does, aside from the animations, the real problem is how effective armor is to his combo. He has no kit armor pen like Darius and Garen (Although Garen needs to spin on you 6 times, that isn't super hard). It means he cant beat tanks even though his class should theoretically beat tanks. This also means that if the ADC just scales to 16-18, their base armor would be enough to eat two combos.

Oh I know, what if his current W was changed to be more auto based, and have his passive move there, so it can resemble old W.

As for ulti, what if he gained attack range again instead of bonus AD? Maybe then open his passive for some type of armor negation or a way to break through it without being constantly forced to build item 3071 item 3142 item 3033 and maybe open place for items like item 3153 and item 3124 instead?

Swain On CoKayn1 votes

I would rather want to have a WAY more Defensive Direction. This Game has so much Damage. And every opportunity to reduce it is something good. Aatrox doesnt need Damage or Armor Shred Against Tanks. He just needs some sort of Defensive Capability to Survive. This gives him the option to fullfill a Niche Role. A Peel Oriented Defensie Bruiser with Range and Mobility and Not insane Amounts of Damage. I dont want to blame you two directly, but the community should get the Fact, that their should be not this much Damage. Aatrox is a good Candidate for that in my Opinion.

Vlada Cut1 votes

[{quoted}](name=Swain On CoKayn,realm=EUW,application-id=3ErqAdtq,discussion-id=ji7EUnV8,comment-id=000000000000000000000000,timestamp=2020-01-08T16:11:01.478+0000)

I would rather want to have a WAY more Defensive Direction. This Game has so much Damage. And every opportunity to reduce it is something good. Aatrox doesnt need Damage or Armor Shred Against Tanks. He just needs some sort of Defensive Capability to Survive. This gives him the option to fullfill a Niche Role. A Peel Oriented Defensie Bruiser with Range and Mobility and Not insane Amounts of Damage. I dont want to blame you two directly, but the community should get the Fact, that their should be not this much Damage. Aatrox is a good Candidate for that in my Opinion.

That IS the problem.

Aatrox doesn't need deffense in late game, because even when he gets it it doesn't solve the problem of his insane burst damage being out DPS'd by late game carries. You have to fight DPS with DPS at this point.

Ragnaveil1 votes

I'd rather him be a combo of spells and autos rather than him getting the revive back. The revive made the current iteration a pro play terror, which caused him to get gutted over and over. His Q needs to have damage moved elsewhere and make the spots mainly for just cc, and give him a new W and maybe do something with his E that makes it do damage or something (maybe not considering there is one spell on Juggernauts that isn't damage centered)

As a main of Old and New, the revive can fuck off.

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