Change Aatrox´s Ult to a Passive Revive and remove his Powerup

Swain On CoKayn·1/4/2020, 7:17:08 PM·1 votes·1,262 views

Their was much complain about the Removal of Aatrox´s Revive. I personally, and maybe many more players think that its an Important part of his identity and character. So i have an Idea. Even the Pre Rework Aatrox had a weird Ult Powerup that didnt complimented much and made him Kinda weird. The Reworked Version has the same Problem. His kit is so fleshed out and Fluid to play, that every Kind of Normal Ult would make his Kit weird. So i can Understand the Idea of Giving him a Powerup with a Revive. The Champ got Popular, and was STRONG, way to strong to keep both Parts. So we ended up in the situation, were a Character (a Darkin), that is supposed to be an Anvient relic that consumes his wielders to Make a Host a Part of their Strength, that was supposed to excist forever hasnt got his Iconic Revive anymore. The point is: Make his Ult a passive Revive and no Powerup. Visualize it with his Wings ( Similar to Ekko´s Ult Clone ) when it´s on Cooldown and Off Cooldown. It would give him a very Unique Role in Teafights, and makes him less Oppresive in Early Stages of the Game, but better for Engaging and Peeling in Later Parts. "Beeing The Immortal Evil Demon" he is supposed to be.

I want to hear some Thoughts.Aatrox

8 Comments

Vlada Cut1/4/2020, 7:32:02 PM2 votes

No because he loses late game damage then.

I'd rather give him his revive back and faster Q animations that scale with levels so he can successfully hit them vs. mobile targets late game at expense of nerfing his healing on ulti.

As for passive, it still feels clunky to use because of the delay the start animation has before or after casting Q or W, maybe smoothen up his passive auto's so he wouldn't waste 2 seconds a marksman would've used to heal 50% of their HP back.