Varus Passive Rework

LittleBlast··1 votes·591 views

So IMO, Varus's passive feels a little unrewarding. My idea is, Make it, on AA on enemy champ, your next spells mana cost is reduced by 10%, and stacking up to 100% max, and if it lands on an enemy champ you gain attackspeed. I feel like he should be the Pokey Adc, and this would help him in that role.

5 Comments

HailFire Dragon2 votes

holy shit i feel like that just might break him. his mana isnt that much of a problem, although it is a bit high. having his W interact with this passive in such a way enforces using his AA far more than he already does and that interaction is pretty badass(although i dont usually focus on AA, just shooting a full powered q without hitting any minions hurts like hell early levels with i.e and last whisper rushed). and that E slow with the movement speed boost would make him much more safe. not to mention it on his E and Q for chasing.....AND his W hitting armour spamming tanks for ap damage he is really not that bad against tanks which is the meta these days

if this goes out i will bet on my 14 year old gameboy advance he will be used in the LCS

imo varus def needs something but not to this level

Blue Kaozi1 votes

With a change like that they'd nerf the crap out of him elsewhere. He's not THAT far away from balanced.

ModAcademy Kayn1 votes

That's not where they need to buff him. He just needs to have a bit more dueling power. His aa animation is slow af early game.

Davy Crockett1 votes

His passive is good for mid-late game. His early game passive is not that great.

HailFire Dragon1 votes

i was thinking instead of fixing his weaknesses(which is something all champs need or they become OP) they should enforce his streangth like 10% -15% armour pen on his Q depending on his charged. maybe even stunning people who you Q on top of your E

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