State of the Meta: Who's really carrying?

Foodtank··1 votes·568 views

TL;DR I wish ADC role was more interesting and felt more impactful. The tank meta and resurgence of assassins means you have to basically rely on rest of team instead of your own skill to keep yourself alive.

I used to be an ADC main. Played a mean Jinx , even got a penta every now and then. My mechanics weren't that great, so high skill cap champs like Vayne Kalista were out of my reach. Nevertheless, I enjoyed playing ADC and actually feeling like I was doing the most damage on my team. After all, that's what ADC is all about, right? Giving up defense and utility in exchange for some crazy damage and turret pushing power.

Enter item 3751 item 3709 item 3717 item 3721 item 3725 . Little did I know this change to the meta would ruin much of what I loved about playing ADC. Instead of feeling like I was carrying my team by laying down tons of damage as long as my supp/tanks were even half doing they're job, I felt like I barely contributed to team fights anymore. While I have adjusted my play style accordingly and do enjoy a good ADC game every now and again, I don't feel like a carry. I have two stories about games that happened recently to illustrate both sides of this new-meta coin, as I see it.

1: Sivir I recently played a game with a five-man premade. I was last pick ADC and, shockingly, the opposing team chose hardcore engage dive champs: Sejuani LeeSin Alistar Sion with Draven . I picked Sivir since I didn't want to die instantly as soon as the enemy team engaged. Fast-forward to the mid-game, teamfights start happening. I am obviously doing some damage, but really my main contribution to teamfights is pressing R and staying close to my teammates (Ekko Brand Chogath Jayce) who run down and slaughter the team. Yes, I know that Sivir is a more utility-focused marksman and should expect to be in a more supportive role. But I'm not sure she is meant to have more assists and fewer kills than the rest of her team (I was 4/6/23. My Brand "supp" was 5/3/14). Often this happens simply because at my elo (high silver atm) in unranked games people don't worry about giving kills to the proper ppl, but in this case it was really just that I wasn't doing enough damage in teamfights to earn the kills. Eventually I got item 3035 and was able to do some serious damage to their front line and did feel like I was kinda sorta contributing to teamfights, but by that time the game was basically already won.

2: Zac I love Zac. He's so good in this meta. AoE dps based on max health (referring to his W) is amazing in the new tank-meta, and he brings three forms of CC (two knockups! that is quite rare). I build Zac straight tank (except for item 3001 on occasion), but feel like I'm carrying with him. Small anecdote: i slingshotted at a nami and her adc, hit them with my full combo and they melted. to be fair, there was some follow-up, but it still seemed like I single handedly killed two champs without building much damage. I don't even builditem 3706 , but instead opt for preposterous clear speed with item 3713 .

These two stories illustrate what I see as a problem with what it means to carry nowadays. I feel like the ADC role has become comparable to a AA/CS bot who supports the rest of the team, and there's very little room to be good besides just not being dumb enough to get caught out. Carrying isn't really about damage anymore with so many tanks out there.

What's the point of all this? I guess I have two goals. First, I really hope to find people to talk about the meta with me, because the changes that have been made within the past year are FASCINATING (item 3071 item 3751 item 3285 and everything about the jungle). I'm looking forward to the new core AP items (something tells me Vladimir with item 3116 is about to become HUGE). Second, I would like to propose some sort of change to the ADC role. I'm not really sure what it would look like, and maybe it's just a matter of experimenting with new build paths, but I think something needs to be done. Certain ADCs are now thriving (Hi, Vayne !) but many simply have to hope that the enemy team isn't tanky enough to simply walk up to them and kill them with base damage.

Phew that was a lot summoner 3 . And I probably missed some points that would make this all more convincing and coherent. I did my best, thosummoner 31 .

Thanks for reading. I'm out summoner 12

4 Comments

Erockandroll2 votes

uhhh, As an ADC, your not an Assassin or Duelist, yet your glass cannon. Yet you will do all the damage should you get the chance. AKA, your team reliant.

But I call BS in believing that your own skill has no say in the matter. Positioning, and Target selection mean everything.

Foodtank1 votes

Fair Points, but I still think ADCs are a little too team reliant.

Sxli1 votes

Well as an adc main I generally dont have many issues carrying (though Ill often let others last hit kills so that my whole team ends up being fed) Adc`s are in a tricky state right now, you do the same damage, but people have lots more health so it feels less. I main Vayne though so this meta is pretty rad for me at the moment.

I will admit the current adc build path is pretty repetitive with the variance of one or two items.

I honestly enjoy talking about the meta and how it can be countered well. I`d love to talk about it with ya. Currently my theory is that a disengage poke comp would beat a tank team. But I see some flaws with the theory.

Foodtank1 votes

I hadn't thought much about disengage poke teams. I can definitely see such a team comp beating out tank teams when played properly. But I also think that "disengage poke comp" and "tank team" aren't mutually exclusive compositions. On description is about kits and abilities, the other is about itemization/build paths.

Personally, I see teamfight sustain as the counter to the current tank meta. Hence my Zac play. Vladimir is pretty ridiculous too, since he gets some tankiness even when building straight damage. I'm hoping Riot brings back more Grievous Wound options, it can be pretty stressful when I'm against Swain and can literally ONLY fight him when I have ignite up, and even then the kill isn't guaranteed.

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