Blitzcrank

EvilRabbitt··3 votes·988 views

You know what I'm about to say, we know the arguments, we know the whole cycle of "fix blitz". My suggestion to this topic is to reduce the range on his Q. I can deal with a blitz, comfortably, if I didn't have to worry about what sector of the map or his team he could pull me in from. Longest range CC in game excluding ults iirc. Again, just my 2 cents. He isn't op, his kit isn't op, its just the Q range.

6 Comments

Wehrmacht Bunny1 votes

If you're having an issue with Blitzcrank, you are doing bad positioning. Stay behind minions and watch how useless Blitz becomes as a support. If there's no minions then just keep moving.

My IGN Sucks1 votes

According to the League Wiki, Blitz's Rocket Grab isn't even close to the longest range CC. Nautilus and Thresh both have a range of 1100 on their "hooks" while Blitzcrank's Rocket Grab sits at a range of 925. Morgana's Dark Binding range is 1175.

k wìx1 votes

Blitz is a tough support to deal with and you have to adopt a unique play style to tangle with him. You must buy extra wards, use minions to your advantage, and try to harass him down while avoiding being pulled. It can be overwhelming.

That being said, like every champion, Blitz has his counters. Taric and Braum are both solid choices. (The idea here is that you can survive a grab with a counter engage) Zyra and Yorick also pop into my head. (as they can summon pets to literally stop his hook) or you can even try outpoking the pokesmith (Xerath, Lux, Morgana)

These strategies are all viable, some more-so than others. All depends on playstyle and skill.

AtheosisX1 votes

I hate Blitz with a passion, but if you nerf his grab he becomes worthless. So barring a bunch of buffs to his other abilities it's a bad idea to nerf it.

Direwolfiez1 votes

Learn to juke. He's hilariously useless if you can just predict when he's going to Q. Seriously, a few steps to the right or the left and he's just used a lot of mana for nothing.

dustwind81 votes

always ward the two lane bushes and the river bush against a blitz... between your support and adc you both should be able to keep the wards going indefinitely. play near or behind minions and never just rely on running away with one click, be ready to zigzag a little. even purposely make it seem like you are more likely to dodge one way... blitz players look for pasterns in how you run... NEVER play into a wall... you will get grabbed and you will die.

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