Caitlyn is terribly balanced.
What's the counterplay? She has 650 range, a passive that allows for free crits (which makes no sense as to why you removed MF's crit off her Q kills when at the very least it took some skill to land) and reliable cc. She's a lane bully early yet still scales very well late game. The runan's interaction made her flat-out broken, but even now she's still busted as f*ck. I can mindlessly auto and walk into brush in almost any matchup and win a trade on anyone while zoning them out of cs. Then come mid-late game when I zone them off objectives. What the hell were you guys thinking with this kit?
She could use her passive and auto atk range nerfed, as with her trap auto attack range, so she actually takes a bit of risk walking up to proc the extra damage. Also not sure why it gives her vision of the target. Her passive should have some kind of cooldown too. I don't know, but really hope you guys are considering to retune her numbers so she actually falls off much harder late game.
shit talks a
when they win lane. It's like hurr durr you're her counter, it's not that big a deal. If
, than I'd say GJ or something like that. Awkward to have shit talkers on the team though. I report them just like I would the enemy.