Full displacement team and Yasuo

Ser Safir·1/22/2015, 7:55:48 AM·1 votes·631 views

I'm curios as to why people don't think this is broken atm.

Just went up against a teamcomp with Yasuo, Reksai, janna, vayne, and Malphite.

There was no point in dominating the laning phase or our 4 dragons, Janna hit q-q, reksai hit e, malphite hit r, yasuo hit r, teamfight lost.

6 Comments

the Anarchit3cht1/22/2015, 7:58:02 AM3 votes

Wait, you mean we can plan to have a team comp that synchronizes among its members? Gee wilikers! Does every one know about this?

ceejtank1/22/2015, 8:07:50 AM1 votes

You still need your yasuo to actually be able to carry. I've tried to build around yasuo's that weren't up to the task before, and it didn't work b/c he could pull the weight. Another great (IE doesn't hinge on exactly one person on your team) way to do it may be the 'wombo combo' comp that just all presses 'r' to win with giant aoe ults, like orianna and malphite.

Ser Safir1/22/2015, 8:36:55 AM1 votes

Don't think there are many ways to avoid a malphite ult if you're an adc or a mage.

Sneak Dog1/22/2015, 1:18:14 PM1 votes

Wombo-combo teamfight compositions were really popular a time back. Now people learned to not let multiple carries get hit by one AoE ult (spread out) and how to flash Malph ults. Next to that, the damage on certain parts of the combos got nerfed and banshee's veil still counters it.

Against the example team composition, get three threats to threaten the Vayne/Yasuo, then make sure no two of them get comboed. For generic counterplay, get banshees on your backline (before that, have them flash malph ults) so Yasuo can't freely ult into the backline ignoring your frontline.