Some suggestion on Master Yi's reset

MadMind··1 votes·635 views

My thought is, make it scale with offensive stats, For example let it scale with Crit chance or AD. The problem of current master yi is he just build on hit and tank and still do so much damage. While having a good alternative build, this is not really go for him to easily reset his Q and E. So maybe like this:

50% (+1% Per 20 AD)(+1% Per 2% Crit chance) reduced current cooldown.

This will make master yi less strong with a on hit tank build while still don't affect his Full ad Assassin Build!!

MasterYi should build these items item 3031 item 3087 item 3508 item 3072 item 3046 item 3931 but not these item 3742 item 3110 item 3065

thoughts? Leave a comment and discuss! [slayer-jinx-catface]

4 Comments

Naag One1 votes

Full AD assassin build sucks!! You die before you can kill a minion :|

My suggestion is to have different CDR reset for assists and kills. Kills = current 70% reset. Assists = 50% reset

MadMind1 votes

Well yi is suppose to be an assassin this is why I suggest to change like this.

Naag One1 votes

imo he is more fighter than assassin, as per his kit at least

He doesn't have delete level burst like Talon/Kata/Leblanc Mobility+safety like Zed/fizz stealth+burst like rengar/kha'zix/shaco(fk shaco)

poppy has more burst than Yi :D

so, like he is not a caster but fully attack speed AA based, all is damage comes from AAs. true damage makes him somewhat good tank buster.
sustained DPS is not very assassin'y but fighter-ish

MadMind1 votes

Well his passive with his E on and crits can deal massive burst damage like rengar IMO

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