Some suggestion on Master Yi's reset
My thought is, make it scale with offensive stats, For example let it scale with Crit chance or AD. The problem of current master yi is he just build on hit and tank and still do so much damage. While having a good alternative build, this is not really go for him to easily reset his Q and E. So maybe like this:
50% (+1% Per 20 AD)(+1% Per 2% Crit chance) reduced current cooldown.
This will make master yi less strong with a on hit tank build while still don't affect his Full ad Assassin Build!!
should build these items
but not these

thoughts? Leave a comment and discuss! [slayer-jinx-catface]