Nami changes!
Hello! I am a level 11 and own Nami and Sona (and I want thresh). Here are the changes I would make to Nami (reasons are in brackets[]):
- Ebb and Flow heals less and deals less damage {to balance the following changes}
- Ebb and flow has infinite bounces {so that she gets more value in big team fights or in 2v2s the orb hits everyone}
- Once a champion is touched by Ebb and flow they are marked {just to create a way of knowing who's been hit, this does not reveal them}
- Marked champions can’t get hit again by Ebb and Flow {So the infinite bounces will end once everyone's been hit in the range}.
- If a champion has less that 25% hp, they can’t be marked {This is so that in large team fights or even 2v2s 1 target can be hit more that once, note: unique champions are targeted first}
- Increased bounce degrade on Ebb and Flow {So after the 12 bounces it has less value, also it balances the other buffs} 7.If there are no champions on the other team that the carrier (the person who was last touched by Ebb and Flow, it has 1 second to transfer) then Ebb and Flow can bounce to the same team, but loses 60% value {so that you can still get value if there is no one on the other team or just to top someone off}
Thanks for reading (and please post your thoughts on these changes in the comments), LelsersLasers