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5.9 patch making Tristana EVEN more of a pain?!

CaszGamerMD··4 votes·1,223 views

in the 5.9 Patch notes, currently found on the patcher, Trist is getting more damage added to her E per shot, AND its CDR is Attack Speed based now....

this is WAYYYYY to OP she is no longer an adc at this point she can totally solo a lane after this update

16 Comments

Inphernal5 votes

Im pretty sure the Cast Animation on E was linked to attack speed, not the CD of the skill

Deep Terror Nami3 votes

Isn't she one of the worst ADC's right now? If they want to promote her in a solo lane (which she has already been doing), I don't see the problem.

Advancement3 votes

Disgusting i know. People seem to forget she literally has a 2 flash, capable of resetting ability (w). Not to mention she can ult enemies coming anywhere near her and has a huge AS buff. She definitely needs more buffs in damage! Hell let's make her do more damage then every immobile adc in the game!

Lord Dusteon2 votes

{quoted}

Disgusting i know. People seem to forget she literally has a 2 flash, capable of resetting ability (w). Not to mention she can ult enemies coming anywhere near her and has a huge AS buff. She definitely needs more buffs in damage! Hell let's make her do more damage then every immobile adc in the game!

Jinx. Varus. Draven. Kog'maw. Twitch.

You know what all of them have in common? Not shitty base AS and AS per level and massive damage.

Advancement1 votes

[{quoted}](name=Lord Dusteon,realm=NA,application-id=3ErqAdtq,discussion-id=iuluejl7,comment-id=00030000,timestamp=2015-05-13T21:11:34.768+0000)

Jinx. Varus. Draven. Kog'maw. Twitch.

You know what all of them have in common? Not shitty base AS and AS per level and massive damage. Wanna know what they don't have? huge mobility with her jump that resets after kill and self peeling ult. My point here is that Tristana entire kit makes up for her lack of damage and low AS per level. All these changes is telling me that they don't want Tristana to have decent weaknesses

Lord Dusteon2 votes

{quoted}

Wanna know what they don't have? A AS buff ability and huge mobility with her jump that resets after kill. My point here is that Tristana entire kit makes up for her lack of damage and low AS per level. All these changes is telling me that they don't want Tristana to have weaknesses

...Tristana lost 2 seconds of her Q's duration AND 1% AS per level (for comparison, her AS per level is currently at 1.5%. Jinx, who has one of the bottom three, has 1%) in return for 20% AS on Q. I repeat, she lost 18% AS at level 18 and 2 seconds on Q in return for an extra 2% AS from her old state while Q is active.

As for what they don't have, you realize literally all of those champions have AS buff abilities, right? Jinx has her Q, Varus has his passive, Draven his W, Kog'maw has his as a passive on Q, and Twitch has his Q. For the resetting W, Tristana also doesn't have high range poke (Varus, Kog'Maw, Jinx), %hp damage (Jinx, Varus, Kog'maw), incredibly massive single target damage (Kog'Maw, Draven), or massive teamfight damage (Jinx, Varus, Twitch). Tristana has great range and safety, but she pays for it in damage.

Advancement1 votes

I accidentally put huge AS buff. I know they all have one too. But, your last sentence literally proves my entire point, she has great range and safety, which is why it's fine for her to have lack of damage and that's what weakness Riot is trying to take out. It's just a joke too me

Lord Dusteon1 votes

{quoted}

I accidentally put huge AS buff. I know they all have one too. But, your last sentence literally proves my entire point, she has great range and safety, which is why it's fine for her to have lack of damage and that's what weakness Riot is trying to take out. It's just a joke too me

How are they taking it out? The only change she got was her E lands faster the more AS she has (so she doesn't have that awkward moment when she E's and then sits around waiting for it to land to autoattack) and a total bonus of +20% damage if she attacks 4 times.

Seeing as her winrate is currently below 50% (46.77%) and her pickrate is low (4.76%) the majority of people playing Tristana are mains AND STILL HAVE SUB 50 WINRATE. When someone who is dedicated to one champion and plays them constantly can still only win less than 50% of the time there might be a problem, which these buffs will hopefully help.

BestTristMyHaus1 votes

[{quoted}](name=Lord Dusteon,realm=NA,application-id=3ErqAdtq,discussion-id=iuluejl7,comment-id=000300000000000000000000,timestamp=2015-05-13T21:39:39.744+0000)

How are they taking it out? The only change she got was her E lands faster the more AS she has (so she doesn't have that awkward moment when she E's and then sits around waiting for it to land to autoattack) and a total bonus of +20% damage if she attacks 4 times.

  1. I think it translates to +10% bonus with 4 attacks (previous was +25% to the starting 50% to a max of 100%, so I think it WAS 25% OF 50%, for a stacking bonus of +12.5% per hit, new bonus is 30% OF 50% for a total stacking bonus of +15% per hit, which yes, is even WORSE (for Tristana) than what you said.
  2. Did they take the cap off? Previous description I saw said the bonus goes to a maximum of +100% (from a starting point of 50%), I haven't seen with 5.9 applied, but does it max at 110% (or higher) or does it still max at 100%? If the latter, yes its EVEN WORSE still or at least no buff if you manage to get all 4 stacks.

Either way, anyone scared of this "buff" to Tristana is weaksauce.

Lord Dusteon1 votes

[{quoted}](name=Mahou Girl Mami,realm=NA,application-id=3ErqAdtq,discussion-id=iuluejl7,comment-id=0003000000000000000000000000,timestamp=2015-05-13T21:47:37.684+0000)

  1. I think it translates to +10% bonus with 4 attacks (previous was +25% to the starting 50% to a max of 100%, so I think it WAS 25% OF 50%, for a stacking bonus of +12.5% per hit, new bonus is 30% OF 50% for a total stacking bonus of +15% per hit, which yes, is even WORSE (for Tristana) than what you said.
  2. Did they take the cap off? Previous description I saw said the bonus goes to a maximum of +100% (from a starting point of 50%), I haven't seen with 5.9 applied, but does it max at 110% (or higher) or does it still max at 100%? If the latter, yes its EVEN WORSE still or at least no buff if you manage to get all 4 stacks.

Either way, anyone scared of this "buff" to Tristana is weaksauce.

Assuming I'm reading this right they changed the stacks from giving +25% damage to +30%, meaning the max was raised to 120% and over 4 attacks she gains +20% damage. I'm not actually sure what any of the math in your 1 is referring to, as her E is simply a base damage (+ scaling AD and AP), with the damage increasing by x% for every autoattack she lands before it explodes. So if she landed 2 autoattacks it would increase the damage by 2x%, etc. For 2, I'm assuming since it automatically explodes if attacked again that the cap is still there, just raised to 120% from 100%.

{quoted}


Idk where you got 4. I just checked it out and she has 8, Leblanc has similar and is extremely strong

http://champion.gg/champion/Tristana. They use plat+ games only for their choices, which makes the numbers a bit more relevant.

If you check LeBlanc you can see she has a 48.3% winrate... but a 13.2% pickrate and a 52.5% banrate. For comparison, Tristana has a 46.8% winrate, 4.8% pickrate, and .05% banrate.

BestTristMyHaus1 votes

I was confusing myself on bonus damage, you are correct. My bad.

Advancement1 votes
>
> How are they taking it out? The only change she got was her E lands faster the more AS she has (so she doesn't have that awkward moment when she E's and then sits around waiting for it to land to autoattack) and a total bonus of +20% damage if she attacks 4 times.
> 
> Seeing as her winrate is currently below 50% (46.77%) and her pickrate is low (4.76%) the majority of people playing Tristana are mains AND STILL HAVE SUB 50 WINRATE. When someone who is dedicated to one champion and plays them constantly can still only win less than 50% of the time there might be a problem, which these buffs will hopefully help.

Idk where you got 4. I just checked it out and she has 8, Leblanc has similar and is extremely strong
BestTristMyHaus2 votes

Tristana can escape... yay! But what ELSE can she do? Her damage sucks, she's AA reliant but all her abilities scale on AP, her attack range is average at BEST, and without her Q (which is on a 20 sec cooldown) she's slow as molasses.

Aside from Vayne (who has a much higher attack speed and disengages of her own PLUS a stun) she's also the ONLY ADC without a long range skill shot. ANY other ADC can hit you from 1000+ range with SOMETHING, Tristana can't.

How many butthurt assassins are there that everyone keeps bitching about Tristana's escapes when her current kit means that she basically has terrible capability to DEAL damage, sure she can AVOID damage really well, but what use is that when she can't apply any?

Advancement1 votes

[{quoted}](name=Mahou Girl Mami,realm=NA,application-id=3ErqAdtq,discussion-id=iuluejl7,comment-id=0003000000000001,timestamp=2015-05-13T21:39:33.897+0000)

Tristana can escape... yay! But what ELSE can she do? Her damage sucks, she's AA reliant but all her abilities scale on AP, her attack range is average at BEST, and without her Q (which is on a 20 sec cooldown) she's slow as molasses.

Aside from Vayne (who has a much higher attack speed and disengages of her own PLUS a stun) she's also the ONLY ADC without a long range skill shot. ANY other ADC can hit you from 1000+ range with SOMETHING, Tristana can't.

How many butthurt assassins are there that everyone keeps bitching about Tristana's escapes when her current kit means that she basically has terrible capability to DEAL damage, sure she can AVOID damage really well, but what use is that when she can't apply any? You act as if she doesn't do damage. Her damage is decent but lacking from other ADCs. Anyways sometimes avoiding damage is more important, hence why some players will rush a QSS or a banshee instead of picking up that essential damage item.

BestTristMyHaus1 votes

Lower damage than other ADCs means she's ALWAYS at a disadvantage in laning phase. Meaning, unless you're markedly better than the enemy ADC or you and support are a significantly better combo, you will be behind whenever you move on from lane. As for the rest of the game, her lower range means she's at a SERIOUS disadvantage in the tank meta.

Just using Jinx (because I hate her on principle) as example. If you put Tristana on one side and Jinx on the other, Jinx can tear down your tank (with her buffs) faster than you can tear down hers. And you CANNOT hit her without putting yourself at greater risk than her: option 1, jump to Jinx and hard engage. In teamfight you've now kamikaze'd into the enemy team to try to kill their ADC, your ONLY chance of survival is to succeed at that attempt and HOPE no one else is targeting you until you're gone. option 2, engage from behind your tank/team. Jinx (and most other ADCs) can hit you well before you are CAPABLE of hitting her, if the opponent is good, they can literally position themselves such that you need to be in melee range of their team in order to hit her while still hitting you if you don't get that close.

Which is why range is so huge for marksmen and losing a big chunk of her passive hurt Tristana a LOT.

Rew7112 votes

Tristana is having a hard time right now keeping up with other good ADC. Though she does have good free AS, her range got a nerf itself and people are mad because it hurt their gameplay as her. I also, though I barely play her, feel as though she doesn't deal the needed amount.

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