League Players: "Too much damage..."

Leaf on Bush·12/27/2018, 8:50:36 PM·5 votes·1,554 views

Also League Players:

  • "Tanks are boring"
  • "shields are broken and need to be kept useless"
  • "healers don't belong in mobas and are impossible to balance"
  • "any kind of support power that does not involve damage is not interactive enough"

Riot: ???

9 Comments

hoganftw12/27/2018, 9:12:28 PM5 votes

Damage meta is worse than tank meta. Shield meta was legit unplayable.

Zapzya12/27/2018, 9:53:04 PM3 votes

Well first off, you don’t know that the people who say these things are the same people complaining about damage. Second off, you can’t say that if people hate one extreme (damage mitigation is too high), they cannot also hate the other extreme (damage is too high), that’s like saying if they hate heatwaves, they can’t also hate blizzards.

If damage is overtuned, they probably need to buff damage mitigation to keep up with it, so if they nerf current damage, I have no doubt damage mitigation will be too high once again. The solution is then to nerf mitigation, not re buff damage.

Why are there so many people who get off saying “BuT pEoPlE sAiD tHiS eArLiEr?” to try and combat criticism of the game instead of actually trying to discuss whether or not the criticism is fair? If something is overtuned, people will probably complain about it. Is it hard to understand that people don’t want anything overturned, not just damage?

Cats Are Food12/27/2018, 8:57:56 PM2 votes

Welcome to League of Legends!

Dr Dog12/27/2018, 9:59:29 PM1 votes

tanks arent boring as a class, most tank CHAMPIONS are just too simple, easy, or downright point and click so ofc they're gonna end up known as boring and low effort, sion is one of the only well designed tanks in the game imo

SuckasGots 2Know12/27/2018, 10:00:10 PM1 votes

also there was another post saying mages don't belong as supports XD

agac423412/27/2018, 10:01:16 PM1 votes

well they dont need to make it so that tanks take no dmg. and they dont need to make it so that everyone dies in 1 sec there is a balanace between those 2 and riot needs to find it like any other moba