Some Ideas for Cassiopeia :)
#Hey there^^,
just had an idea that seemend not that bad so I decided to share it.
Currently
is too centered about her E, so how about Her Q and her W emphasizes her E instead of the other way around?
#[Q] Noxious Blast
http://vignette1.wikia.nocookie.net/leagueoflegends/images/5/54/Noxious_Blast.png
[New] Enemies inside the inner circle [30 Range] take 35% increased Damage. **[New] ** If the Enemy is poisoned by Miasma, Noxious Blast Damage is empowered by 10%. [New]: Cassiopeia gains 2 charges of Twing Fang if she hits an enemy Champion with Noxious Blast.
---> It will be very hard to hit enemies with the center of her Q, thus I think it is difficult enough to land so that
has no "toxic" poke in lane. The Posion synergy is just something nice^^
#[W] Miasma
http://vignette4.wikia.nocookie.net/leagueoflegends/images/7/7a/Miasma.png
**[New] ** If the Enemy is poisoned by Noxious Blast, Miasmas Damage is empowered by 30%. [New]: Cassiopeia gains a charge of Twing Fangs for each enemy Champion initially hit with Miasma.
#[E] Twin Fang
http://vignette1.wikia.nocookie.net/leagueoflegends/images/a/ad/Twin_Fang.png
Active: Cassiopeia fires fangs at an enemy, dealing magic damage~~ and amplifying her Poison damage against the target by 20%, stacking up to twice.~~
[New]: Twin Fang restores 2 Charges, but can store up to 6. If casted on a non poisoned enemy, Cassiopeia consumes 1 Charge of Twin Fang and the Ability will go on the normal Cooldown. If the target is poisoned, Twin Fangs Cooldown will be set to 0,5 Seconds, allowing her to cast Twin Fang multiple times until all Charges are consumed.
--> Instead of just poisoning the enemy and then spam E, you have to work for your Charges and hit your Q and W properly
#[R] Petrifying Gaze
http://vignette2.wikia.nocookie.net/leagueoflegends/images/5/5f/Petrifying_Gaze.png
If it does not turn out to be too strong I would like to see a bit more Damage on this one (
+ 50% AP---> + 60% AP, and maybe just a little more Base Damage?).
Conclusion:
- Reducing the E Spam, giving more space to the other Abilities.
- Q is again an option to level up first
- Q,W,E "are working more hand in hand"
- Point and Click reduced, requiered "Skill" increased (landing Q is way more important than only to have it as tool to poison)
But maybe someone has better Idea's than me^^
#You can share your thoughts here too ^-^
