Veigar' Dark Matter
This skill has a 1 to 1 AP ratio (on a champion with INFINITE AP scaling), 900 Range (112.5 Radius), gets down to a 2-3 second CD, and is AoE. Many people have been having issues with Veigar and I think the issue lies here. Some may say it's his stun, but with Merc Treds or QSS you have some wiggle room to outplay it, His Ult while is very strong is only single target and was changed to an execute so he cannot just cast it to 1 shot someone. And his Q while is very good, has some short range so most back liners should be able to steer clear of it. The Dark Matter is dodgable, but it's extremely hard to avoid in Team Fights where its near impossible to see with all the other animations going on around the fight. IMO the ratio should be looked at because he is nuking Squishies as well as Tanks hitting 2-3 targets at a time in most cases in chaotic team fights. Very Few mages have 100% AP ratios and for a good reason...
player.
has the highest average of damge in every elo
about 5k over the leader adc
and 7k over
4-5k over Koggles again and 7k on veig.
or
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because there's CLEARLY no itemization that helps vs this shenanigans.. Hell I've built QSS vs veigars who can land stun well even without the intention of building merc sim because its not good for my champion. just so i can end him and give my team the w.
will save veigar in almost any teamfight vs an assassin or carry who builds the items you have listed. And as i stated before the Stun is not the problem on veigar, I listed many ways to deal with it. This issue was about the Dark Matter W and its damage / Scaling and how hard it is to dodge in late game team fights so lets try to stick with that please.
champ decides to all in you because you were caught? Probably not. Because that assassin flanked if they had half a brain so you literally have to rely your team to peel after that. Which probably wont happen as much because its currently a babysit your adc meta. If only the assassin dives its also a bad play by the assassin. most times Veigars gonna get whacked with some poke before the dive so he can then get obliterated.
sitting at 13%