This season benefits assassins and tower dive champions far too much
Turrets are too weak, death timers are too long. As a support player, if 4 people come bot and dive my ADC under tower, even if he's fed. He's gonna die due the nature of his champion and there is f**k all I can do about it. He will still die and stay dead for an absurdly long time, even if he's done well to get kills and we've been playing well.
Its just wrong, good players should not be punished in this manner. Towers need to be stronger and death timers need to be less so we can actually utilize our fed ADC's power before he get gangraped by a load of salty people and they win the game because towers deal no damage and fall over at the slightest gust of win.










is more than happy to see 5 squishy enemies. The fact remains the only assasins that remain strong are the ones that rely on other strange besides their ability that kill someone like
mobility & safethy,
that is just building full tank and still deals damage,
with her mobility,
with his stealth,
because he's yasuo.



