Cassiopeia Rework [Some Feedback would be nice :) ]
#Hey there :)
I have thought about Cassiopeia, one of my first mained Champions, and came to the conclusion that her condition is still sad since her rework. And since I do like to think of reworks and stuff I tryed to do so.
I do not like the Passive given to her currently that much, but I left it out this time. Looking over my last approach, which had found some positive replies, I changed some things according to the Feedback I gained.
With these suggestions I want to remove the burden of spamming E and give
a more "combo" based kit (Abilities combined way stronger than on their own), whilst preventing her to have a "toxic" poke in lane [Numbers aside for now].
And please tell me what you dislike/ like so i can make it better :)
#[Q] Noxious Blast
http://vignette1.wikia.nocookie.net/leagueoflegends/images/5/54/Noxious_Blast.png
[New] Enemies inside the inner circle [30 Range] take 35% increased Damage. **[New] ** If the Enemy is poisoned by Miasma, Noxious Blast Damage is empowered by 10%.
It needs a lot of precision to hit enemies with the center of this Ability, so it should not be a out of control and unfair poke in lane.
#[W] Miasma
http://vignette4.wikia.nocookie.net/leagueoflegends/images/7/7a/Miasma.png
Size: Initially 125 --> 75 , Maximum: 250 --> 350
[New] The Damage is increased by 10% for each consequent Second the enemy is effected by Miasma (maximum: +60%).
[New] If the Enemy is poisoned by Noxious Blast, Miasmas Damage is empowered by 30%.
Decreasing the initially range and Increasing the maximum range makes it easier for enemies to dodge the cast, while making sure the Ability feels impactfull for its lifespan (Size and Damage wise).
#[E] Twin Fang
http://vignette1.wikia.nocookie.net/leagueoflegends/images/a/ad/Twin_Fang.png
Active: Cassiopeia fires fangs at an enemy; dealing 55 / 80 / 105 / 130 / 155 (+ 55% AP).
[New] If the target is poisoned, Twin fang consumes 1 tick of Poison damage, adding it to its damage [Slow/Speed up/Stacks for passive/ For Ult not effected/lowered by this]. Q: 25 / 38.33 / 51.67 / 65 / 78.33 (+ 15% AP) + up to 45% W: 10 / 15 / 20 / 25 / 30 (+ 10% AP) + up to 90% Twin Fang can be casted again after 0,5 Seconds if the target is poisoned before going on regular cooldown (maximum 2 casts /+1 per rank?).
If Twin Fang kills the target, it refunds its mana cost (+ 1.5% maximum mana).
Maybe (?): Casting Twin Fang apllies Deadly Cadence to Cassiopeia, reducing her Manacosts by 10, each subsequent by 5, stacking up to 2/3/4/5/6 times for 6 Seconds.
I am removing the E spam here, while giving E not necassary more damage since it only "triggers" the posion damage instantly and not more. It is now a tool to quickly inflict high damage if you used your poisons properly in a short time, but can not be used infinetely long anymore. Also E should be working better with her kit instead of being the only real damage source. I moved the amplifying Poison to Q and W, making each other stronger if both are troubling an enemy.
#[R] Petrifying Gaze
http://vignette2.wikia.nocookie.net/leagueoflegends/images/5/5f/Petrifying_Gaze.png
**[New] ** Enemies hit by Petrifying Gaze while poisoned, will take instantly and in addition 20% of the remaining Damage of Noxious Blast's and Miasma's ticks.
I think this would be the icing on the cake for
. The Damage should be "feeled" now and also be rewarding using all of her kit. > Little Note here: If you used E before on the target before ulting, the ult will still do bonus damage, because the "ticks" are separated.
What do you think? Which Ideas are good and which are bad? What should I change?
#Thanks for the Feedback :)