Clarity change concerning Helath/Mana regen

Avious··4 votes·2,516 views

Now that regen bonuses are a % of your base stats instead of a flat amount it is harder to know how much an item benefits your champion. For example, Riven is now less benefited from health regen because of her low base HP/5. It is impossible to know every champion's base regens and just knowing what % of this unknown value a champion gets is not useful enough.

I suggest adding how much that bonus actually is next to the % bonus depending on each champion's base stats. Eg: +100% base health regeneration (+25 health per 5 seconds)

What do you think people?

8 Comments

RiotRiot Reinboom15 votes

It... already does that.

disregardable8 votes

It actually doesn't when you just mouse over the item in lane. It does it when you look at the item in the shop.

ProfDrDeath1 votes

Yeah, noticed that, too. Wasn't it intended to display the extra regen?

Blue1011 votes

this SO MUCH THIS >.> I'd also like to know just exactly how much my lane opponent is getting for their regeneration items.

lightdragoon881 votes

Indeed it does

Mahnigguh1 votes

i am really bad at math but if it's % based shouldn't it work the same for everybody proportionately?

Eph2891 votes

It's percent based, but of different base numbers.

6% of 20 is more than 10% of 10, for example. So while it's percent-based, some champions have drastically different HP/mana regen than others, so the overall number will be different.

Avious1 votes

So what I suggested already exists? Well, I haven't noticed sorry! :p Didn't have the chance to play many games on the preseason patch. Thanks for your feedback anyway guys ^^

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