A big issue with the new BE system IMO
So for players like me that still have a decent amount of champs to unlock, the new BE system is rough because I don't want to disenchant champ shards for the champs I don't have. That means my net BE gain per level ends up being less than average because I won't get the full worth of the capsule if I keep one or two shards.
I get that this is somewhat compensated for because champ shards are cheaper than champs in the store, but now my income is hindered.
What if I saved up enough BE for Zoe on release and then the next champ I want to buy is a 6300 one? I will either have to disenchant shards for champs I wanted to buy eventually or wait 4x as long in order to disenchant enough cheap shards/ones I own (which is a lot of cheaper ones) to be able to buy them from the store. Or I just enchant my current shards and give up on the champ I wanted.
One of the things that keeps me playing is picking that champ I want to invest in next and grinding for it. With this new system, that got a lot more complicated. I actually don't even mind grinding out a full level for BE, but I wish our income wasn't totally dependent on selling off shards.