Lethality should be treated like Crits

Power Cosmic··2 votes·826 views

For both you should need a lot or they are mostly useless. Also nerf lethality numbers on items, and add a rune that triggers when you have X Lethality to give you plus +10. For example if X is 45, then once that is reached after buying 3 items, you get an automatic kicker of +10 to have it make more sense.

Learning League is hard, but fun (which is why league is 20x bigger than DoTA). I think giving people a second to think, would compliment gameplay. The issue now is pace of the game, and snowballing. Early power should come from singular effective spells and chaining them. Later game certain combos and risky dps should rule.

6 Comments

Frosted Tips1 votes

This would force all lethality users into one build path. Riot does not want that and players do not want that. 3 slots taken up by the same 3 items every game on like 6 champions is not fun or interactive. That means with boots you only have 2 item slots left to diversify your build.

Power Cosmic1 votes

{quoted}

This would force all lethality users into one build path. Riot does not want that and players do not want that. 3 slots taken up by the same 3 items every game on like 6 champions is not fun or interactive. That means with boots you only have 2 item slots left to diversify your build.

I guess, but not really. If it is end game specific and you are having trouble getting there, you would have to alter your build and miss out on the rune. There would be risk involved with lethality carrying. Of course this would entail other items changing since it is quite a massive idea. Like if getting three Lethality items is a stretch, might want to grab some cheaper str8 AD or CDR item. As of now, everyone uses one optimal build path, and tbh something will always be optimal, so add risk to make it a harder choice. Thxs for reading my post

Frosted Tips1 votes

But it would not be a harder choice. It would be do they have 3 or more squishies, yes, ok leathality if no then I have to go Black Cleaver and DD. Unless like 3 more leathality items were introduced this would drastically restrict AD assassins builds

Power Cosmic1 votes

{quoted}

But it would not be a harder choice. It would be do they have 3 or more squishies, yes, ok leathality if no then I have to go Black Cleaver and DD. Unless like 3 more leathality items were introduced this would drastically restrict AD assassins builds

It would make it a lot harder to get the requisite lethality, and slow down lethality builds. And I did say nerf to Lethality numbers on items that you still had to buy all of to get the boost.

Frosted Tips1 votes

Yes so it would only be worth it ever if they had 3 or more squishies and if not then you would be forced to go item 3071 item 3812 and item 3036 or you do no damage to most of the team. Now you can get 1-2 leathality items and then build from there. Which is different against every team comp.

Power Cosmic1 votes

{quoted}

Yes so it would only be worth it ever if they had 3 or more squishies and if not then you would be forced to go item 3071 item 3812 and item 3036 or you do no damage to most of the team. Now you can get 1-2 leathality items and then build from there. Which is different against every team comp.

cool but there isn't too much variance atm

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