He feels overpowered, simply because he's far too good in a 1v1 (insane slows, reliable engage, slippery), but in actuality he's weak, because he just doesn't do well in teamfights, which is what soloQ is all about. His burst isn't strong enough to quickly 100-0 someone in a teamfight without landing his ult, and his Q isn't a great AoE nuke like most mages have, so in teamfights his main contribution needs to be utility... which honestly isn't that good. With people peeling and ready to burst him, the reliable chain-slowing he has in 1v1s doesn't exist in teamfights, and his stun is impossibly hard to make good use of when people are prepared to counter it.
Honestly I think he could work well (maybe be even overpowered) in 5s or competitive where people build a pick/skirmish comp built around him, but in the current Deathball soloQ meta he isn't going to shine.