<Champion Added Passives against Stealth & Camoflage>
I thought about the changes coming to this stealth & camouflage system and thought about a good change to the champion roster abilities. While playing Nocturne
I saw that Twitch
could just stealth away like a little punk when I ult. The idea is giving a few champions the ability to see stealth or camouflaged champs, wards, or traps depending on who they are mechanically. Like I'm not sure if Rek
can see stealthed champions running around with her passive while underground but, it could help. I'm not sure if you're buffing stealth/camo or nerfing stealth/camo. My idea is more counters to them based on champion select. Small but, effective passives when needed. Add some more balance to champion counters. Dealing damage to Teemo should knock him out of camouflage. I mean if I shot at a tree that has a face I expect the guy in camo to scream, moan, move, or something. Not take it like someone with congenital analgesia. (Someone that can't feel physical pain)
**Added: **Can Nocturne's Q now trigger traps? I think it'll be a good addition to him than making an entirely new champion that can do that.
have True Sight on his ult.
's Shrines grant Sight around them, similar to Shaco's Box.
while Meditating he can detect nearby enemies' aura (like a blueish glow through the Fog of War in a large area around him.)
's Heightened Sense now give her an ! icon if an invisible enemy is near (in addition to the huge AoE Sight reveal it has now.)
all reveal the Fog of War as their projectile travels.
's Blood Scent now functions as on orangeish-red trail (like Singed's Poison Gas trail) following his prey.
's Night Hunter could do something cool.