ARAM: Can skin booosts and rerolls lock at 10 seconds?
This is a very minor thing I know but jesus am I getting sick of seeing this: Champ select counts down to 5-2 seconds and someone rerolls a champ. Annoying twice as much if a champ you'd want, but 90% of the time that players runes/spells can also now be useless, and thus they are a weight. and to a lesser but equally as annoying extent, when a player waits until the errrryyy last second to skin boost. 1% of the time i'll give to "You know what fuck it i want the boost" impulse, but 99% of the time it's to just 'reroll' someones skin. (IDK maybe this is me, i seem to see it always happen when im playing a Star Guardian champ in ARAM, and thats why it sticks out to me prolly.) Not as important i guess since a boost is a boost and skins are whatever, but it just feels dumb.
So yeah, can those be locked when the timer hits 10? at that point everyone should be finalizing runes and spells anyways there's 0 reason to hit those buttons past that point.
lethal tempo :|)