proposed nasus changes!
these changes will surely make nasus a balanced champion, seeing as enemies playing against him have very little counter-play.
it's time to plaayyyy SNIP THAT DOGE!!!!
Q- a ranged skillshot that deals ad damage to the first two enemies hit. nasus gains 3 permanent damage for each enemy killed with this ability.
W- the infamous whither, don't worry, it now will slow you after a brief .75 second delay
E- meh
R-double meh.
obviously with these changes nasus will become a much more healthy champion.