Critical Strike Chance
Critical Strike. WHAT a game mechanic. A mechanic based purely on **luck ** in a game that people compete in for millions of dollars.
For example, take game 2 of the MSI finals. EDG vs SKT. A fight breaks out near dragon. As it dissipates, the opposing ADCs get into a skirmish while other team members duke it out below. Each ADC has an IE and a Statikk Shiv.
EDG ADC crits three times. SKT ADC crits once.
Now, although EDG had a fairly large lead, how can we not tell that something like that couldn't have potentially won SKT that fight and put them into a position to possibly snowball back into a lead and possibly win the game.
Quite far fetched considering EDG was ahead at the time, but what if it isn't? Critical strike, at best, is a cancer.
A cancer we need to get rid of. I can't even express how many times in SoloQ an enemy ADC who was quite behind me at the time has beaten me in a duel solely because of the fact that he crit me more than I crit him.
It's not fair, it's not fun, it's not smart and it needs to be gone.
It doesn't show who's better, or prove that anyone outplayed anyone. All it shows is who got luckier. And that's B.S.