RIOT, you're directly responsible for a certain level of toxicity!
And here is why:
You design missions that require you to finish Odyssey with 4, 3, or 2 Augments. Realistically it's just not going to happen that you get 4 other random players that also want to play with only 2 augments. Most people you're matched with probably haven't even finished it with 4 yet, or even all 6.
What happens, people get frustrated and want to surrender at 1min to get into a new group. Other team mates won't surrender, so they stand there instead inting and being toxic just to shorten the current game so that they can try another random group of 5 and do the same thing over and over. If they (EVER) get into a random group of 5 that agrees to 2 augments, do you really think 5 randoms with no team coordination and no team voice will be able to beat it at first try? Hell no, they lose, and it ALL starts over again.
WTF Riot, you're not a random Indie company, such stupid ideas should not be implemented into this game. Who greenlit this idiotic concept?!
Easy solution: Make separate queues for these missions. I'm sure 100% of the players will be ok with a wait time if it means they get only players who:
- all agree to play with 2 augments
- all have already beaten the mission with 3 augments!!!
BAM PROBLEM SOLVED. TOOK ME 5 MIN TO FIND A SOLUTION. You're welcome.