Lets Have A Preliminary Subclass Discussion!

Solideus··1 votes·744 views

I think it would be great to have a discussion on what we expect and hope for with the subclasses that will start replacing the Primary/Secondary tags of the past. What champions do you expect where, what champions will need some nudges to fit in the new system, what will the categories and their definitions be? Anything related, really. Skim through the intro and leave a comment, will ya? This threat is a an overview of the new categorization as far as I understand it with the limited information. There's a lot I'm unsure about, so I'm curious to see what other people are thinking.

So, these are the rough definitions as far as I know, but they aren't cut in stone.

  • Assassins: Target access, burst, windowed defenses
  • Fighters: Tanky, short range sustained damage Divers: Target access, defenses through resistances Juggernauts: High sustained dmg, high target-agnostic defenses, low range/mobility Light Fighters: High sustained damage, high mobility, windowed defenses
  • Mages: Enhancers: High-utility, Low-damage, Squishy Pickoff: Reliable or opportunistic target access, windowed threat windows Sustained: Medium/long ranged sustained threat Tanky Sustained: Sustained mages with shorter thread range but also more durable
  • Marksmen: Ranged high-scaling sustained damage, taking down towers
  • Tanks: Very durable, threat through CC/utility Vanguards: Strong Initiation/target access, lockdown Wardens: Defensive, supportive/protective power, peel

ASSASSINS: AkaliEkkoEvelynnFizzKassadinKatarinaLeblancRengarShacoTalonTwistedFateZed [Notes: I'm not sure if assassins are strategically diverse enough to have subclasses or not.]

FIGHTERS Divers: AatroxDianaIreliaJarvanIVJaxLeeSinNocturneOlafPantheonRenektonShyvanaSingedViVolibearWarwickMonkeyKingXinZhao Juggernauts: DariusDrMundoGarenIllaoiMordekaiserNasusSkarnerTrundleUdyrYorick Light Fighters: FioraGangplankMasterYiRivenTryndamereYasuo [Notes: Here's where it started, so these are the most clear! ]

MAGES Enhancers: BardJannaLuluNamiSonaSorakaZilean Pickoff: AhriAnnieFiddlesticksLissandraLuxMalzaharMorganaSyndraVeigarZyra Sustained: AniviaAzirBrandCassiopeiaHeimerdingerKarmaKarthusKennenOriannaVelkozViktorXerathZiggs Tanky Sustained: ChogathGragasRumbleRyzeSwainVladimir [Notes: No supports: Enhancers'll be a low-dmg high utility mage-subclass! But in general, mage subclass details are fuzzy atm.]

MARKSMEN: AsheCaitlynCorkiDravenEzrealGravesJhinJinxKalistaKindredKogMawLucianMissFortuneQuinnSivirTristanaTwitchVarusVayne [Notes: Like assassins, not sure if they have suclasses. Some are auto-attackers, some casters and some have assassin-esque patterns. ]

TANKS Vanguards: AlistarAmumuBlitzcrankGalioHecarimLeonaMalphiteNautilusRammusRekSaiSejuaniSionThreshZac Wardens: BraumMaokaiNunuPoppyShenTahmKenchTaric [Notes: Currently a master of both subclasses, Thresh could be moved into either subclass, really.]

HYBRIDS: Nidalee(Assassin/Enhancer) Teemo(Assassin/Mage) Elise(Assassin/Pickoff) Kayle(Enhancer/Marksman) Jayce(Light Fighter/Marksman) Gnar(Light Fighter/Vanguard) Urgot(Marksman/Vanguard*) [Notes: Urgot will CERTAINLY be something else once he's reworked.]

Now climb down the wall of text and comment!

4 Comments

Variks the Loyal1 votes

I think Assassins can fit into two different subtypes.

The first, which I'll call** Escape Artists**, focus on bursting enemies to death, and using tools such as resets or invisibility to either escape or keep the ball rolling.


Ekko FizzKassadin Katarina Khazix Leblanc MasterYi Talon Twitch Zed

The other, much smaller group, I'll call Predators. Befitting with the movie creature, they go in, burst a single target, and then use tools such as shields, tanky stats, or deception (IE Shaco clones or Akali stealth) to subsist in the midst of battle as their allies run to their assistance. These champions can often blur the line between Assassin and Fighter.


Akali Evelynn Nocturne Rengar Shaco

Solideus1 votes

So, kind of, either being good at engaging or disengaging? That's an interesting idea, I wonder if there would have to be further differences to solidify the two groups. Do you think there would have to be a lot of tweaking to the assassins for them to fit better into your categories?

Variks the Loyal1 votes

{quoted}

So, kind of, either being good at engaging or disengaging? That's an interesting idea, I wonder if there would have to be further differences to solidify the two groups. Do you think there would have to be a lot of tweaking to the assassins for them to fit better into your categories?

Not really. I think the nature of them (Either escape, or subsist) solidifies their positions enough.

Although, Shaco could easily be in both, depending on how the person plays him (Either burst, and use the Clone to confuse your enemies and escape, or use the Clone to duel the remaining foes).

Sevixys1 votes

There was a support discussion a while ago - I don't remember if it was a red or not. This is a note I took from that post. I'd like to gather all the subclasses in one place like lolwiki :c Guardian - 'protect the adc by bodyblocking Braum Taric Alistar Shen Poppy Leona Janna Lulu Blaster - aim to demolish the opponent: Brand Annie Velkoz Controller - zoners: Zyra Nautilus Trundle Zilean Leona Cleric - immobile utility supports: Soraka Nami Lulu Sona Lulu

adcs are imo divided into: hypercarryVayne KogMaw Twitch utilityAshe Sivir Quinn pokeVarus Caitlyn burstCorki Graves Quinn MissFortune

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