as a Nautilus jungle main, new jungle is absolute bonkers
Hunter's Machete
Cost lowered to 350 from 400
Now Gives 8% lifesteal vs monsters
JUNGLE Passive removed.
NEW Passive - Nail: Basic attacks deal 20 bonus damage on hit vs Monsters. Killing large monsters grants 15 bonus experience.
(No Healing, But Damage and lifesteal)
Hunter's Talisman
350 gold
+150% Mana Regeneration while in Jungle.
UNIQUE Passive - Tooth: Damaging a monster steals 20 Health over 5 seconds. Grants +15 bonus experience when killing Large Jungle Monsters.
(No Damage, but extra sustain)
both of those two, don't by any means support Tank junglers, Tank junglers can't use lifesteal, so they can't take the machete.
while Hunter's potion seems like the most viable pick for a weak early jungler, it doesn't provide the thing that Tanks known to NOT have. that'd be Damage.
and i'm not gonna wait for 40 seconds trying to clear my red/blue buff only to have leesin or ANY jungler that can clear fast to catch me low and struggling at level 2.
just when you think the jungle is going to be rough, Riot keeps on hitting even harder
Lord Dominik's Regards.
ADCs having items that punish you for having greater health (honestly, this changes affects EVERY other role aswell, including even squishie supports that only build Sightstone, which was proven in different threads)
and also an Easy access to LW.
Easier access to crits and CDR, a stronger mana regeneration than AP items thanks to Essence reaver, and so on makes ADC weakpoints less and less frequents, resulting in harder ganks for a Tank that deals no damage but offers CC.
at this Ratio ADC won't need a support, because they have everything they need in thier masteries.
but no, this isn't about the ADCs.
this is about the Tanks in jungle, and how Not only the jungle changes affect them, but also the marksman update is heavily not on their Favor.
Tanks are in an extremely Terrible position now, they're in a meta where health is a sin, and armor is paper, in a meta where crit items are for everyone.
this will only result in the rise of the Assassins meta, the romaing Talons/Zeds.
the jungle kha'zixes and Rengars.
Even more Nidalees and Elise.
to be viable?
back in the day.
and the occasional
), but for Naut I tend to focus on his health, armor/mr and AP. Jungling him I think I save up for
so it does half the work of me :p
