Wouldn't it be better if AS items for ADCs had the same AS & Crit baseline?

Solideus··1 votes·248 views

Because Phantom Dancer/Static shiv are such good damage options there's rarely much choice in what AS item you pick up after your Infinity Edge; at least that's my experience. If a decent group of AS items for ADCs had the same AS and crit-chance but different utility-esque effects, that'd free ADCs up to pick from a broader pool of interesting items; I'd love to be able to pick up Runaans, Zephyr, Youmuu's or even Guinsoo's for their unique effects. Static Shiv is cool, but I'd like it better to be able to pick up those other items now and then.

The same argument could be made for other item-groups; for example, maybe Infinity Edge could use some kind of "situationality" to it's effect, even with it still being a go-to "Big Damage" item for ADCs; that way other B.F. Sword-items could compete with it for first-buy a bit more.

3 Comments

dangopee1 votes

I think stinger should be removed from the game, and zephyr should build out of zeal instead of stinger and give the same stats it has now but instead of CDR give it like 20-30% crit chance.

Shroom Junkie1 votes

{quoted}

I think stinger should be removed from the game, and zephyr should build out of zeal instead of stinger and give the same stats it has now but instead of CDR give it like 20-30% crit chance.

But a lot of the point of Zephyr is for the CDR. If you didn't want CDR you could just build PD or SS, its only 4% less MS(though that can be a lot, still). Like, it could probably be really good on like Hecarim, Lucian, etc., but not on say, Jinx.

dangopee1 votes

With the exception of a few champions, Zephyr in its current state is pretty much "that item that you sell your boots for late late game".

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