Dear RIOT, stop trolling: Health Quintessences

K54··1 votes·513 views

48.6 health at champion level 18 per rune for a total of 145.8 bonus health [slayer-jinx-unamused]

1.5% bonus health per rune, for a total of 4.5% bonus health. Alistar 2415.36 + item 3065 500 + item 3102 500 + item 3742 500 + item 3068 500 + item 3083 850 + 300 for Strength of the Ages = 5565.36 x .045 = 250.4 bonus health [slayer-jinx-unamused]

These runes also run 2050ip a piece, meaning it'll cost you 6150ip [slayer-jinx-unamused]

6 Comments

Jbels2 votes

I don't...understand what you're trying to get across with this thread? That percent health runes are broken? That tank items are broken? What the actual f**k

K541 votes

Tier 3 scaling health quints should give at least 100 health each.

Jorencice1 votes

Ummmm...... no.... % health is supposed to be better than scaling because only tanks can use them to their full effect.

K541 votes

I think the scaling health quints should be 2.5% for a total of 7.5% scaling health.

You have to have a ridiculous amount of health, a Sion ton, for 4.5% to be even remotely a real factor. That Alistar is maximum potential health build against a meta team like Darius Diana Lux Caitlyn Jax and it only grants 250 health? That's worth one AA from a full build Caitlyn .

Amber Lynn1 votes

..... "Get math'd" ?

Morrtanius1 votes

Conclusion: Health/Level is better on squishies, Percent Health Runes are better on tanks who naturally get over 3k health

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