Death Timers

maquiavelus·10/10/2014, 4:36:35 AM·1 votes·814 views

I don't know what to think about the preseason death timers. But the thing that gets me is when a team loses a match because their team is Ace'd and everyone had +75 seconds for respawn.

I even saw that on Fanatic vs OMG match. Losing like that doesn't feel ok... or so I think.


Edit:

Something should be done, like having a cap for respawn time... 45 - 50 seconds maybe?

Also the Revive summoner spell could use some tuning, like reducing the cooldown and life you are revived with.

A full health revive with a 540s for cooldown is not so appealing.

What about an 8%-10% HP with a 180s-240s for cooldown? the player anyway revives at fountain base.

4 Comments

TyRamos10/10/2014, 5:42:47 AM2 votes

But thats the point. Riot doesn't like long games.

Kürama10/10/2014, 6:21:44 AM1 votes

I agree, they are making it too long. Quite a lot of other preseason changes they're experimenting I dislike as well.