Death Timers
I don't know what to think about the preseason death timers. But the thing that gets me is when a team loses a match because their team is Ace'd and everyone had +75 seconds for respawn.
I even saw that on Fanatic vs OMG match. Losing like that doesn't feel ok... or so I think.
Edit:
Something should be done, like having a cap for respawn time... 45 - 50 seconds maybe?
Also the Revive summoner spell could use some tuning, like reducing the cooldown and life you are revived with.
A full health revive with a 540s for cooldown is not so appealing.
What about an 8%-10% HP with a 180s-240s for cooldown? the player anyway revives at fountain base.