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Death Timers

maquiavelus··1 votes·814 views

I don't know what to think about the preseason death timers. But the thing that gets me is when a team loses a match because their team is Ace'd and everyone had +75 seconds for respawn.

I even saw that on Fanatic vs OMG match. Losing like that doesn't feel ok... or so I think.


Edit:

Something should be done, like having a cap for respawn time... 45 - 50 seconds maybe?

Also the Revive summoner spell could use some tuning, like reducing the cooldown and life you are revived with.

A full health revive with a 540s for cooldown is not so appealing.

What about an 8%-10% HP with a 180s-240s for cooldown? the player anyway revives at fountain base.

4 Comments

TyRamos2 votes

But thats the point. Riot doesn't like long games.

maquiavelus1 votes

Riot also says that they want to give chances for counterplaying.

Long respawn times are kind of a contradiction.

Kürama1 votes

I agree, they are making it too long. Quite a lot of other preseason changes they're experimenting I dislike as well.

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