Kassadin's Magic Shield

K54··2 votes·511 views

Should block any CC that comes with the magic damage. Makes no sense to trade Q with Annie Lux Morgana if I'm still going to be stunned or binded afterwards.

Post Note After Reading Comments The shield should only block magic damage CC, not attack damage. Meaning, a well timed Q from Kassadin should block the stun from IreliaPantheon Nocturne (fear) but not block the stuns from Jax Riven Rengar

It should block and mitigate CC from Teemo blind, but take full damage and still be blinded by Quinn because Quinn's blind is physical damage.

CC that doesn't have damage tied to it, like Darius Diana pull will also work. Though Nocturne's fear can be "blocked" he can still be feared by Fiddlesticks because there isn't magic damage tied to it.

To simplify, if it does magic damage, you should be able to block it completely, damage and CC. everything else is ok for him to be vulnerable to.

8 Comments

Salron2 votes

By this logic we should put CC immunity on every shield in the game.

K541 votes

I only want it to block magic damage CC. Not AD.

SaltyKracka2 votes

"Herf derf, I'm not satisfied with having my targeted nuke also protect me from the enemy's damage, it should also replicate another character's spell entirely at a much lower CD and mana cost"

Somebody needs to stop drooling into their corn flakes.

Deep Terror Nami1 votes

That would just make him permaban again because he could jump into the enemy far more safely. Abilities that are AD damage but have CC or CC that doesn't deal damage (think Veigar's E) simply wouldn't work on him so he would destroy anyone that relied on it.

Faded Lich2 votes

So you're saying he'd be a bit more useful again?

JustMyBassCannon2 votes

If being literally impossible to catch and having low to no means of retaliation is only "a bit more useful" then yes.

Deep Terror Nami1 votes

He isn't bad at all. He's still very good, he just isn't being use a lot in professional matches which is a huge factor in popularity.

K541 votes

No, I specifically said it should block any CC that comes with magic damage. But I reiterated the same message in more detail as a post note to clarify how it should work.

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