The New "Meat" Meta - Rising Trend - MAJOR ISSUE
I've lost a bunch of games recently and noticed a scary pattern...
At 20 Minutes you can only really have 2 Items + Boots.
3 Tank Comps + Strength of Ages, Build:
Of course if you are Cho you build:

With Turrets being MUCH weaker this season, and 3 Tanks worth of HP/MR/Armor, they can literally Muscle Down Turrets and you can't burst them down nearly fast enough before Turret dies. If they get close to death, they disengage and run, heal up, and come back and finish. They have enough damage to take down turret, and so much MEAT to not be able to be taken down by 2 Item Builds by 5 people: 5 + Turret vs 3 Meaty-Tanks and they get the Turret, and live.
What happens after? They just do it again, ballooning the gold lead from turret smashing. Now minions self push so pressure is always on the defending team to clear waves, opening objectives/vision for the Tanky Team, and guess what? No one can 5-man defend these turrets cause minons are pushing other lanes. What happens after? They starve us out of jungle, they remove all vision, and farm our jungle. What happens next? They just rotate to another Turret, another Turret, another Turret. Base Turret? No problem, it takes so long to burn the HP of ONE tank, that they go down too.
Examples:

The New Meat Meta, coming to a SoloQ near you.
The biggest downside? The game is incredibly boring, but as the Tanky team, a guaranteed win basically, completely formulaic. There is really no champ/comps that can burst them down at 20 minutes. You need 4-5 items to have enough burst and Armor/Magic Pen to do anything, but guess what, the Tanks also have 4-5 items then too! Good Luck.
are problematic.