Games are Snowballing too Easily/Quickly; very noticeable in LCS, kinda makes it boring, gimmicky
Watching LCS in EU and asia I have noticed it, and in my own games I have noticed it. The game has become TOO snowbally. You get a few turrets down and your minion waves keep pressure for you allowing you to roam very easily.
Before this minion strengthening stuff, you could bounce a wave and the other team had to deal with it, lose potential gold, or lose pressure. The tighter you did the bounce (minimize the differential between ally and minion waves to build up slowly into a huge wave rather than fast push), the more you could time the minion wave crashing into their base as a mega wave. This isn't possible as a losing team ever now.
Now, if you are the team that is behind, you can't bounce a wave hardly at all, so the enemy team that is ahead in a lot of ways has a free mini-zzrot built into the minions, the bounced wave gets neutralized by minions rather than champions.
I think the end result is that the game has lost some strategy, come from behind, and recourse; once you build a lead, it's SO MUCH EASIER to keep the lead. Watching LCS it actually was pretty boring. It reminded me of earlier seasons that could be very snowbally, like feed an assassin: ff@20. That disappeared, and it got competitive, but now it seems to have returned but for a different reason.