Yasuo's windwall vs Zilean's Q is completely unfair

UnbornHeretic··204 votes·29,988 views

I get the idea of Yasuo's windwall is supposed to protect from projectiles like bombs and I am fine with that as long as it is still flying through the air. However, if Yasuo decides to use a windwall on a already landed bomb, it disappears as well because it is still a classified as a projectile. Keep in mind that after the bomb has landed, it is, by definition, no longer a projectile; a good part of Zilean's gameplay is to block a path with bombs so as to keep from retreating, help out your own retreating, or kiting; Yasuo has 3 seconds to react; Zilean's bombs are so big, it is difficult not to hit it with a windwall and Zillean only has two damage moves; which have a decent sized cooldown so yasuo can windwall basically almost everytime I throw a bomb and it hits an area (Q for poke or QWQ for heavy poke/ kill should you press the buttons rapidly enough as to get the stun).

tl;drYasuo's W stops Zilean's Q after they were put on the ground, making them no longer a projectile by definition but classified as one.

I propose the idea that Riot makes the bomb, when it is on the ground, be classified as a pet for coding purposes that explodes like Shaco's clone, has 0 damage for attacking, is untargetable, and is not controllable like Yorick's ghouls, Zyra 's plants, and Malzahar's old voidlings and, when it is not on the ground, be classified as a projectile that can be blocked.

179 Comments

Riot20thCenturyFaux84 votes

This would be a bug, but I can't get it to happen on my test rig. Is there anything to it other than "bomb on ground, Yasuo windwalls the bomb" ?

Tenryushin3 votes

Hey Century,

One of the big problems I think is that the bombs get absorbed by the wall. They should instead land on the floor in front of the wall. That way it protects yasuo but makes him jumping into Zil more of a risk cause he would need to pick up the bomb or move around it if he wants to avoid the damage.

On a separate note since I have you here and I know is a bit early to tell but any plans for zil during the support update? is he a candidate? What do you see working right now and what things do you think might need some addressing?

Narasimha5 votes

I mean, that's a balance issue, not a bugfix. Yasuo's Windwall destroys projectiles. Before the bomb lands, it is a projectile. Ergo, Yasuo's Windwall will destroy it. The issue (?) at the moment seems to be the windwall destroying the bombs after they land.

AMYS GRAVE2 votes

I dont really understand this. While they are thrown they are a projectile, but then when they land they aren't? Aren't they still the same ability? Isn't it still a projectile with 0 speed?

Why doesnt' braum shield stop gragas ult in flight but if braum stands between the center of the gragas ult and other allied champions he protects them from the explosion?

Why does windwall block mikaels actives but not botrk actives?

Why does windwall destroy jinx ult while braum shield still lets the AOE go off?

Why does windwall destroy jinx ult without the AOE, but graves ult still gets its AOE?

A projectile is an object upon which the only force acting is gravity. With that in mind why is Jinx rocket even a projectile?

Why does braum's shield only completly block damage from the first spell, while merely mitgaing the rest, but all the cc gets to go through? Why does yasuo windwall destroy many more things that it touches _including enemy yasuo windwalls? _

Why is windwall a better defensive spell than braum shield, despite braum being all about protecting while yasuo is all about criting people to death?

The world may never know.

Rendarkan4 votes

Cause Braum isn't a bitch and can take a hit... or 50.

Rand0mH3r0X6 votes

I've been able to cancel Zileans bombs by windwalling them before the actual range indicator sets.

bluefyr314 votes

Since we got rid of QSS disabling a champions core abilities, what about WW blocking Nami Ult (even if it touches it with only 1 pixel at the very edge). It's a tidal wave, it shouldn't block it at all, wind wall is above ground, tidal wave really comes FROM the ground.

Nameless Voice18 votes

At the very least, it should split the wave so that the parts outside the shield still continue (as should Braum's ult.)

Deleting a huge tidal wave is, frankly, ridiculous.

Sypher The Poro7 votes

The coding would be horrible. Current the wall is codes an a projectile, one big moving wave until it hits either Braum or Windwall. In order to make the "split" or even just the part that got hit be deleted, the entire wall would have to be coded as 10+ projectiles. Which is a lot of time and effort.

Teridax684 votes

That's just one potential coding avenue. I'm not familiar with League's own engine, or whether what I'm about to suggest is possible (or recommended), but an alternative could be for Wind Wall to calculate how much of the wave it's blocking, and release secondary projectiles to either side of the remaining size, which would allow Tidal Wave to have its number of projectiles unaffected, and would add at most one more projectile into play (there could be another secondary projectile, but the main wave would be destroyed either way). The same could also potentially be done for other wide projectiles, such as Arcane Barrage or even Whirling Death.

Sypher The Poro7 votes

Well, think of it this way:

  1. You can turn each projectile (That is bigger than Windwall anyway) into multiple for this new mechanic. This way you can update them one by one.

  2. You add a shit ton of extra code to Windwall, having to add all that spawning code for each ability that works with this mechanic. This way you do it all at once.

2 is a horrible idea in my opinion, since you are adding code for several champions to a different champion. It is a much better idea to keep each champion's code to itself, so you don't have to switch back and forth between the 2 everytime you need to change one little thing.

Kosm1K1 votes

I like your idea in theory, but with some background in coding, it would be ridiculously difficult to code without having several bugs in it. In the end WW might not even be able to block the wave at all. It's a crazy amount of work to put in, hopefully though, Riot can get somewhere close to that as technology advances

IGotScuttleCrabs5 votes

Couldn't it just be coded similar to Ashe volley? Every X amount of pixels of the wave is "an Ashe volley arrow"

Ave Machina2 votes

That's what he means when he says "10+ projectiles." It'd be really messy to make a wave work like that - especially since normally, it passes through enemies, making a huge change that only matters in two specific cases.

Automatis21 votes

Look at Yasuo continuing to be cancer that defies good game design. No surprise that the weeb champ fucks over one of my favorite champs.

Spicy Rice8 votes

Look, another person hating yasuo and then stereotyping the fanbase due to the poster's inability to learn how to counter play champs

Automatis23 votes

{quoted}

Look, another person hating yasuo and then stereotyping the fanbase due to the poster's inability to learn how to counter play champs

Look, I don't think he's overpowered. He simply defies the design principles Riot themselves posited. That's my problem with him. He's poorly designed.

Not as poorly designed as Volibear though.

Nameless Voice6 votes

Look, I don't quite understand - which of Riot's design principles does Volibear break?

Jet Sett10 votes

He's a Zilean main, Zilean hates Volibear. That's why he's shitting on the thunder salmon hunter.

Quort4 votes

I'd hate Volibear even if I didn't play Zilean a bunch! xD

Jet Sett2 votes

Same, fear is a Voli with item 3800

MrBuffington9 votes

I think that he's a ball of stats. A big, furry ball of stats. That eats your face.

Tsumikiri2 votes

lol don't play aatrox

Feathermane12 votes

It's part of Yasuo's identity that nothing about him makes sense. If any of his abilities did what people expect, he would cease to be unique.

kaesp11 votes

I also wonder why Soraka's Starcall is also blocked by his wall [slayer-jinx-unamused]

Quepha3 votes

{quoted}

I also wonder why Soraka's Starcall is also blocked by his wall [slayer-jinx-unamused]

that's kind of weird since it was described to players as a delayed AoE skillshot with the delay scaling with distance when it's actually a pass through skillshot that detonates when it reaches the specifed range. It Also has a weird projectile that starts up in the sky to keep this from being clear.

The Deckowner10 votes

it's the same how it removes velkoz W and E. rito sphgetti code makes a shit tone of abilities count as projectiles.

Evewynn6 votes

Except Vel E is a projectile.

The Deckowner7 votes

except it is a ground effect ability.

It Hertz When IP10 votes

He fires a projectile to a target area. It's a projectile with an AoE effect.

The Deckowner10 votes

even after the "projectile" animation is ended, windwall can still literally remove it fron the ground

It Hertz When IP2 votes

Based on the wiki description, I'm thinking it's coded as a projectile both through the cast/travel animation AND during the brief period it's sitting there, right up until the actual damage is inflicted; it's just that it's a stationary projectile during that second bit.

Dumbest coding decision in terms of gameplay, but maybe making it change from a projectile to an AoE ground effect was too difficult to do.

The Deckowner3 votes

Meanwhile Syndra Q

XeroKimo6 votes

Well, casting the q itself is not a projctile, it literally forms on the ground, using any of her other spells turns it into a projectile tho and stops at the wind wall

Sona Ping3 votes

Wrong. "But it looks like"... Looks like doesn't matter for game functionality, animation choices do not matter. What matter is what it is.

Does Rite of the Arcane get blocked? No, it doesn't.

THE RlVER KlNG10 votes

Yasuo's windwall is completely unfair

Monkey D Luffy9 votes

Brand is so fricking op im sick of brand

Zydron29 votes

A bit OT, don't you think?

Monkey D Luffy5 votes

no cause brands been op since forever theres nothing fun about vsing brand and hes always strong

Spaceman5pff42 votes

This is a thread about a Zilean / Yasuo interaction though?

Jet Sett36 votes

I agree, let's go to McDonald's, I've been waiting to try their new quesadilla and 5$ footlong.

Rand0mH3r0X6 votes

You lost me at $5 Footlong. They don't serve those anywhere. :c

Jet Sett19 votes

Oh yeah I forgot, Ekko has been hiding with me while the community's been hunting him down. He pays me back by taking me back in time to amazing deals/events. I've been playing Overwatch for 2 years now.

archelocke4 votes

DynQ is stupid.

Jet Sett4 votes

He took me back to Solo Q too ;)

jama6555 votes

yes.. just yes

Melledoneus11 votes

Aren't you one of those guys who admits to just downvote every post they see? Oh, I've been waiting for this for a while.

Downvote.

Malicious Metal11 votes

Well, he blacklisted me anyways^^

Evenstar8 votes

Windwall has always been a cancerous ability, it is the bane of all skillshot champions. No amount of counter tips would make anyone feel good about destroying Yasuo. When it comes to Yasuo, everyone just wants him dead and suppressed for the rest of the game, period.

Zorasama4 votes

{quoted}

I propose the idea that Riot makes the bomb, when it is on the ground, be classified as a pet

Just classify it as an AoE, like Karma Mantra Q.

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