vel

legionnaire99··1 votes·289 views

why can he oneshot full tanks?

3 Comments

specter4241 votes

because he is sleeper op

Weathered1 votes

Because most of his kit is centered around being able to stack abilities enough to do a lot of true damage. The idea is to dive him with cc since he has no escapes, rather than letting him dish out true damage from afar.

Avienal1 votes

{quoted}

Because most of his kit is centered around being able to stack abilities enough to do a lot of true damage. The idea is to dive him with cc since he has no escapes, rather than letting him dish out true damage from afar.

Sadly like any good Velkoz, they know how to pull extremely cheese combos using that T shot to either zone you in one direction because of its trick shot path that can likely hit anyone who can't run out of the way properly, use the slow from it to pop his other linear attack, his knock up and then beam nuke you. Literally the only way to bypass that is thru a powerful gap closer, mobility, 'good distance' dash since similar to Riven's kit, a champion like Fiora who has the ability to negate incoming damage for .75 seconds and any CC with it, a smart player would play around that gag such as tricking you out to waste certain skills so they can usually easily run away while your stuff is on cool down or combo alternate a different way to just plain poke you down.

In a same sense, Brand works just like Velkoz, except with that stun and burn gag of his in terms of damage combo'ing one pattern kill methods in any trade of team fight the entire time. Just wish that champions that have multiple knockups/disables/roots/stuns would not get freely as much power in their utilities that let them be utterly ridiculous to go against, just like Anivia who has a AoE Q stun which can even be detonated early and set up in a way to hit the target twice, then throw out her just as high AP scaling E ability which doubles damage it hits with when a target is Q'd or R'd and even that same R can Slow, now will slowly expand to max size and dish out 50% more damage when its reached its maximum size? Seriously make the ultimate have a proper cool down then be some toggle monstrosity if your also giving it strong AP scaling for that crazy tick damage. Ice wall and the guardian angel passive for her are just the extra salt in the wound.

Reason why i really feel like they need to take the time to bring a redux bonus for the mage rework to include 'nerf fix ups' for the particular champions which have such easy keyboard stomping kits that they make Annie look useless.

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