How does one beat a Kat or Yas mid lane?
On the occasion times when I'm not supporting and head over to mid, i find there a re a few cerian champs
I have yet to learn how to beat. When i go mid, I tend to go

and occasionally
However, no matter what champ I am, I can't seem to figure out how to battle evenly against those two and usually end up turret hugging and desperately trying not to feed. Any tips for going against those two?
is really good and simple to learn
has a kit that shits on people that have to get close.
make em towerdive you, them slap them with everything you got
if you are short on time just use E>W>R then ignite during your ult channel (this will not break the channel)
also with E + W malz can farm from a distance.
and
, both very good items on Fiddle that also happen to help vs Kata's burst.
wouldn't be bad, but imho it takes too long to ramp up for this matchup.
I also like to buy
on Fiddle, for it gives plenty of mana and very nice CDR - which means W is pretty much always up, Q too, and you can also R more often. And this is not even conidering how much damage does its AP add to your kit!
,
and so on. The Important part is to know you can build MR alternatives like
,
and even
.
may not seem as good of an item as Abyssal scepter in terms of MR and it fits more of a support item, but it is another item which can make a match go scary since it has for one thing, the flip version of abyssal scepter by granting a +15 MR 'Aura', plus it has a few other stats such as granting Health and Health Regen which can lead to some very useful sustain power for AP champions.
, it can lead especially into some scary mid to late game lane control since you could constantly keep moving around in the jungle, picking off any 'alone' targets by using wards to keep vision everywhere and constantly put up and promote minions to have them break the turrets and inhibitors or force enemy champions to keep attention or push lanes themselves which makes it easier for your team to push another lane, focus on objectives or take down opponents.
which gives strong sustain power and Armor but since it lets you get mobile by running past turrets and you can shut a turret down for 3 seconds, it can be a good Helper item or a 'Gank' from a jungle ally or someone else, especially when against AD champions since you could shut down a turret long enough so you can 'dive' under it or your jungler can to finish off a running opponent. I don't usually see people run
unleash your inner mid carrius the darius
. The 12% reduction for his autos is very good, and with the recent nerfs he needs 100% Crit chance for consistent armor pen.

