Overgrowth

Lionheart I·10/24/2018, 10:28:57 AM·7 votes·4,521 views

In my opinion the planned overgrowth changes are crap. I figured the old overgrowth in relation to the new overgrowth out and for real the new one is so much worse. Let's asume im a Garen with 4000 hp and 240 cs. With the old and actual overgrowth u will receive 240 Hp (0,2% of your max hp for every 8 minions or monster die near you) . With the new one u will receive 90+100 (2,5% of your max hp). The stats themselves speak for themselves but the old (and actual) overgrowth scales way better. With 5000 hp and 350 cs u will receive with the old one 437,5 hp with the new overgrowth 117+125. So Riot tell me why did u decide to nerf overgrowth that hard? I dont understand it and im fine with the current state of overgrowth. If u guys have a different point of view let me know it.

Have a nice day

14 Comments

Critmaster Garen10/24/2018, 10:42:53 AM5 votes

new overgrowth is shit and only caters towards adc and other champions who dont break 2500 max hp on their own.

if they wanted to buff it, they could have giving twice the stacks on cannons.

True Garen10/27/2018, 4:51:18 PM4 votes

Runes Reforged was a mistake.

True Garen10/27/2018, 4:52:28 PM4 votes

My suggestion to improve Overgrowth, would be to replace it with Strength of Ages.

Warlord Rhinark10/24/2018, 10:32:53 AM1 votes

Both are pretty bad.

I'd be happy if it just gave a flat 2-3 HP per unit killed.

Tecness011/22/2018, 5:58:49 PM1 votes

I know this is like a month overdue, but the 'new' overgrowth has 2.5% increase in max health per every 120 minions. Meaning, at 4000 hp with 240 cs, new overgrowth would have 90+200 hp instead of 90+100.

Daddy ReTaric11/22/2018, 6:07:36 PM1 votes

At least you didn't face a Grasp of the Undying Cait yet... this shit is obnoxious as hell. She have the range to poke with grasp and it heal her back and increase her base health. Resolve being not anymore blocked with it's stat it provide make a hell of a nightmare to balance as everyone can abuse of grasp/aftershock without real drawback while tank suffer as they lost in Health/defense.. both HP per level stat and overgrowth got nerfed to oblivion for tank but get better for ADC and squishy mage .

Profirix11/24/2018, 7:13:28 PM1 votes

New overgrowth was designed to nerf tanks and buff squishies. Since it now gives flat health as its scaling instead of percent max health, it benefits squishies much better than before. 2.5% max health as a tag on after 120 minions is just rude for tanks.

RIP Chogath synergy.