Can we make the show spell cost option display health costs?
Unless there's a reason it already hasn't been implemented this kind of seems like an oversight.
Unless there's a reason it already hasn't been implemented this kind of seems like an oversight.
The only thing I could see is the part where health costs are always changing. Many health costs are like "4% of your current health" or "(up to) 10% of your maximum health", the numbers would be jumping around a lot more than with mana that costs a flat amount that only increase when an ability is leveled up.
Then there's also the case of Soraka where an ability costs both health and mana, so displaying both of those on an ability may be too much and make it tough to see. Soraka's also the only champ (that I can think of at least) where her having low health is able to prevent her from casting a spell, so health costs won't limit a champion's capacity to use their abilities.
If there were a way to make health costs appear elegantly than I'd be all for it, but I don't see an easy solution for that.
Yeah that's the only reason I could think of. It show the actual costs when you mouse over the spell & that always updates with your current health ect, I can't imagine it'd be too hard to do but maybe I'm wrong. Would be nice for a Rioter to let us know if that's the reason.