Kayle Clarity/QoL Buff

General Veers·12/25/2014, 4:59:18 AM·3 votes·631 views

On Kayle's Aether Wing skin, it is possible to cancel your auto attack after its sound effect has played, but before the hit is registered. On very rare occasions it's possible to cancel the attack after the E splash animation plays, but before damage is dealt.

Kayle launches no projectile, so the SFX and VFX are all you have to go by for timing. Since Attack Speed varies so widely over the course of the game (scales with runes, masteries, level, items, friendly champ buffs, enemy item/spell debuffs, exhaust...), this isn't something that can be resolved by muscle memory.

My request is that the timing of the VFX and SFX be tuned on Aether Wing Kayle to better indicate when the attack registers. Either have the VFX and SFX play slightly later, or the attack register slightly sooner.

Thanks!

2 Comments

FiraBurn12/25/2014, 11:40:14 AM1 votes

UM no.... No one likes kale or care about this no skill point and click champ. Try getting use to it can't be that hard. Z-zzzzzz