Pyke Stats and Abilities

rtbf223434721·5/16/2018, 10:43:13 AM·2 votes·25,450 views

Stats: Base HP: 600 HP Per Level: 110 HP Regen Growth: 0.1 Base Mana: 380 Mana Per Level: 50 Base MR: 32 MR Per Level: 1.25 Base AD: 60 AD per level: 2 Base Armor: 42 Armor Per Level: 4 Attack Speed: .667 Attack Speed Growth: 2.5 Base Move Speed: 330 Attack Range: 150

Abilities:

Gift of the Drowned Ones (Passive) "If Pyke cannot be seen by enemies, he will rapidly regenerate [30 - 81%] of damage he has recently taken from champions, up to x. Pyke converts all his Bonus Health from any source into Attack Damage instead." Bonus Health to AD Scaling is [14 bonus HP = 1 AD] Regen Rate based on level - 30/33/36/39/42/45/48/51/54/57/60/63/66/69/72/75/78/81% Maximum Health Regen = [25% to 50% of HP, scales up with AD - 238 AD to hit cap] [238 AD to hit maximum effect of 50%]

Bone Skewer (Q) Cost: 70 Mana Cooldown: 16/14/12/10/8 Range: 400 "Choose a harpoon attack: A ranged throw that pulls an enemy or a quick high damage melee strike. Targets hit by either attack are slowed by 90% for 1s. Press: Pyke strikes all enemies in front of him dealing x (+x) [115% of HOLD damage] physical damage. Hold: Pyke throws his harpoon, pulling the first enemy struck towards him and dealing 75/125/175/225/275 (+60% Bonus AD) physical damage."

Ghostwater Dive (W) Cost: 75 Mana Cooldown: 12/11.5/11/10.5/10 sec Range: 600 "Pyke enters Camouflage and gains 60/65/70/75/80% (+4% per 100 bonus AD) decaying movement speed for 5s. Stealth - Camouflage: Pyke is hidden from view while enemy champions remain outside his detection radius. Attacking or casting spells ends Camouflage."

Phantom Undertow (E) Cost: 50 Mana Cooldown: 15 sec Range: 550 "Pyke dashes, leaving a drowned phantom behind him. After a short delay the phantom returns to Pyke, dealing 95/130/165/200/235 (+80% Bonus AD) physical damage and stunning for 1.1/1.2/1.3/1.4/1.5s."

Death From Below (R) Cost: 100 Mana Cooldown: 120/100/80 sec Range: 750 "Pyke strikes all enemy champions in an X, blinking to and executing targets below 185-620 (+140% Bonus AD) health. Enemies not executed instead take physical damage equal to the threshold. When an enemy champion dies in the X from any source, an assisting ally also gains full kill gold and Pyke may re-cast Death From Below again within 20 seconds. Ally gold granted: x" R's base damage scales with Pyke's Level (starting at 6) = 185/225/265/305/345/385/420/455/490/525/560/590/620 Gold granted to ally via an inventory item called "Your Cut".


The cooldowns are huge! Better not miss those engage's.

12 Comments

Jaspers5/16/2018, 11:25:53 AM5 votes

600HP with 110 increase per level makes him the the highest HP at level 18 champ. 2470 HP at level 18.

That's far to high, even if he can't build extra. It negates the idea of him being squishy in exchange.

rtbf2234347215/16/2018, 12:12:39 PM2 votes

He looks a little broken but oh well all new champs on release are.

HommeGoujon5/16/2018, 11:15:01 AM1 votes

I tried him out yesterday and my feeling is that his ult feels very strong. Not only the cooldown is pretty decent, but if you have several low hp characters close to each other, it's over... you might even kill them all with just one R because the AOE dmg is quite strong. I'm glad his other skills' CD are pretty high. But yeah, the AOE dmg on his ult is too strong... or maybe it's the whole point... having a support that deals crazy dmg lol Fun to play though and his mobility is insane!