Holy Crit
Feeling like the game is becoming centered around crit builds and there is no real defense against it, and thornmails barely a viable solution.
Feeling like the game is becoming centered around crit builds and there is no real defense against it, and thornmails barely a viable solution.
You spotted a therorical problem, now what do you offer as a solution? New items? Reworked masteries? Champion nerfs?
There are already enough items in my opinion that counter crit.
First of all,
reduces 10% crit damage. Also,
on a mage/ap tank can be devastating since the damage is magic, therfore stacking with magic pen (
for mages,
for tanks).
I would agree on nerfing the new masteries where you get healed when you crit, and on the new
which gives too much stats for one item (in my opinion).
You're on a track, you just need to explain your points, show arguments and counter-arguments...
In exchange for all of that extra Crit Chance, AD itemization lost a significant amount of raw AD and even more bonus AS, meaning that those crits are smaller and the opportunities for them are fewer.
tickles

Step One:
or
Step Two: Go botlane
Step Three:
Step Four: CTRL+4 x10
I thought, and still think, crit should be removed and other ways to give people damage with autos should be found. I realize it would be a decently big project but the amount of raw damage that crits provide is just absurd...
57+% winrate.

Rageblade builds have come into play as well.

Enough qq threads please. People with enough crit to burst you down are also squishy.
It depends on the champ. Against Graves it wouldn't be too useful - he doesn't it a lot often, but a little packing a LOT OF PUNCHES. Instead, against Jinx or Ashe i think it could work. (And against similar champ who go about aspd)
The defense against crit is armor.
10% crit reduction. Stacks.
Armor items got a slight cost increase not completely taken out of the game