Why Brand buff?
His win rate is 52.6% and you buff him.
Brand Pyroclasm (R) AP ratio increased to 35% from 25% Damage increased to 125/225/325 from 100/200/300
Edit:Riot I'm waiting sensible context.
His win rate is 52.6% and you buff him.
Brand Pyroclasm (R) AP ratio increased to 35% from 25% Damage increased to 125/225/325 from 100/200/300
Edit:Riot I'm waiting sensible context.
"Here at riot games, we make sure we keep the game unbalanced so players can have the most obnoxious experience ever."
"Here at riot games, we make sure we keep the game unbalanced so players can have the most obnoxious experience ever."
[slayer-pantheon-popcorn]
They need more broken champs to "balance".
if he isn't ult to get a triple kill with rylais already. he is now.
Brand is incredibly overpowered right now and does not need a buff
Brand is incredibly overpowered right now and does not need a buff
Wrong. He needs it
Wrong. He needs it
whats the point to listening to a champ main.. ive never EVER seen a champ main say that X favorite champ needs nerfs and doesnt need buffs yall are just biased scumbags and you dont care about balance
Arkadata, yasuo one trick, asked for riot to nerf the bruisersuo build that he plays.
Ok 
that is actually not true. Of course it depends on the personality behind the player, but many players are not going to defend their favourite champion when it is truly overpowered
So I mean. You can go and look for yourself. But there are like 5 posts going on by Riven and Diana mains saying they don't want those buffs and saying that their champions are balanced the way they are.
Brand is incredibly overpowered right now and does not need a buff
Try to think logically and realistically, not just based on your limited experience. Brand has not been picked in the LCS this whole year for any region. He is rarely played or banned in high ELO. He isn't in the top spot on any tier lists. His winrate isn't out of the norm (51.84% in Plat+ this patch).
He's at the very least, not overpowered.
He was top pick on support after mages rework.
Winrate should not factor into balancing unless it's too high or too low.
[{quoted}](name=General Levi,realm=NA,application-id=3ErqAdtq,discussion-id=fh41HoLh,comment-id=000c00010001,timestamp=2016-08-10T00:17:00.292+0000)
Winrate should not factor into balancing unless it's too high or too low.
You basically contradicted yourself. Winrate indeed shouldn't be a huge factor since it's more about how easy a champion is to utilize to the fullest than objective strength. Also, some champions have far more experienced players than average (Fiddlesticks) and a low playrate which may mean they are picked into better situations or by more skilled players. This skews statistics quite a bit.
How did I contradict myself?
[{quoted}](name=General Levi,realm=NA,application-id=3ErqAdtq,discussion-id=fh41HoLh,comment-id=000c0001000100000000,timestamp=2016-08-10T04:25:24.620+0000)
How did I contradict myself?
Your comment is the literaly definition of contradiction.
"Winrate should not factor into balancing unless it's too high or too low."
Let's go over it. Winrate shouldn't be a factor. But wait, if the winrate is "too high" or "too low", it should matter. Ok, so winrate matters then. So essentially, you're saying that the only time winrate isn't a factor is when it's basically 50% which is like saying that winrate is irrelevant unless it's not the same for everyone. The statement is nonsensical.
God what a terrible argument. On of the most picked mids in the LCS is Karma and she has a 3% pick rate in solo queue. Riot didn't buff him for LCS becasue those teams don't pick what works in solo queue. Other wise there would be Darius and Yasuo picks in the LCS that don't happen.
God what a terrible argument. On of the most picked mids in the LCS is Karma and she has a 3% pick rate in solo queue. Riot didn't buff him for LCS becasue those teams don't pick what works in solo queue. Other wise there would be Darius and Yasuo picks in the LCS that don't happen.
You don't understand the argument and are instead using a strawman. In the case of Karma, she IS used in LCS for every region. That validates her strength more than anything which can happen in DQ. Brand has no play in competitive AND he isn't picked or banned much at any ELO.
nobody has fun when brand is in a game, except brand players
-500 fun if hes "support"
WHY can cer vayne buff ,why buff atomic bomb of riven R???bullshit changes
Because Riot is run by a bunch of fucking morons, thats why.
Vayne is currently the weakest adc atm, she loses lane hard to everyone.
Somebody forgot that Kalista exists.
Even kalista can beat vayne.
that's just straight untrue. You can hop around all you want but vayne has no necessary skillshots for that duel. Same build, same gold. Same skill. Vayne wins every time WITHOUT silver bolts literally because kalista deals 90% auto attack damage.
Funny how they nerfed Taliyah because she had a 52% winrate due to her dedicated fanbase mastering her (~4% playrate), but somehow, not only did Brand escape nerfs, but also received buffs as well.
LOOOL
Of all things they buff his already insane ultimate damage. He's gonna be an even more OP support now too because they buffed the base damage also.
̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\ Goodbye cruel world.
"Man, I really wish Brand's ult would get a buff." - Nobody, 2016
Brand doesn't build a lot of AP early compared to other midlaners and his ultimate isn't really that dangerous in laning.
They may simply be noticing that if Brand loses lane early, that he never really hits a power spike later, despite farming.
He is very strong, but it is largely do to his other skills and passive. He doesn't have the same impact if the game doesn't go for a longer period and he doesn't get his items.
They are probably seeing something like "Brand's win rate is really bad if he loses lane and has a hard time farming back into relevance because his ultimate does not deal that much damage in team fights."
I will say, Brand's ultimate feels kind of useless until after laning phase ends.
{quoted} I will say, Brand's ultimate feels kind of useless until after laning phase ends.
Wat
It's like one of the greatest teamfight spells I can think of.
[{quoted}](name=Darien Juranas,realm=NA,application-id=3ErqAdtq,discussion-id=fh41HoLh,comment-id=00020001,timestamp=2016-08-09T20:42:43.725+0000)
Wat
It's like one of the greatest teamfight spells I can think of.
I guess you misread. I said it is useless until laning phase ends. Which means we are entering a new phase, the grouping phase, where it then feels useful.
Ah. I missed the "until", read it as "after laning phase ends".
I'll go stand in the corner now.
I really hope these buffs stay in the PBE and don't make it to live because he's strong enough already. I mean he's able to delete squishes and do decent damage to tanks compared to other mages he's fine he doesn't deserve buffs
A high winrate doesn't make the champ good, he for t have that big of a pick ratr.
A high winrate doesn't make the champ good, he for t have that big of a pick ratr.
52.6% win rate is so good.I know they want new champions for Worlds but unnecessary buff.Meanwhile I forgot to looking Brand's pick rate and I looked.6.5% pick rate.I think 6.5% pick rate isn't bad.
So what if only two people for the duration of a patch play galio and get 100% win rate because they are really good with him. Does it mean a champ gets nerfed because of the two people that play him
7% pick rate is way more than just 2 people tho. Id say thats a big enough sample size to say he doesnt need buffs with 52% win rate in his main role. Especially since he builds cance.. I mean Rylais and 
His build has ALWAYS been a mix of
. He would basically have to always pick up
since his combo is based on landing his Q.
Shhhhhh don't tell people about Galio's high win rates. i don't need people saying he's too op.
As the other galio player in NA, I agree.
Both of them in one spot??!
A high winrate doesn't make the champ good, he for t have that big of a pick ratr.
he has overall decent stats though. either theyre not the full list of changes, or they really did smoke crack on this one, because his playrate isnt particularly low for a midlaner, and his winrate isnt bad.
Oh meanwhile remember to let aatrox rot in the shit hole, cause op champs needs buffs YAY!:D:D
: ^)
New Brand skin coming confirmed.
Brand already deals a massive amount of damage and certainly does not need buffs. Just going to be permabanned.
Oh my god are they serious? Once he builds roa into rylais and then liandrys he can get a fucking penta just by pressing R he needs a nerf if anything..
I hope this buff doesn't go through or they pick between scaling or base damage. They tried this with Xin Zhao and it was a shit show, I really hope we get some context to these changes otherwise this seems like another one of riots unnecessary changes that aren't about making the game better but just change for the sake of change.
Brand isn't weak at the moment and might even deserve a nerf. This legit seems like it's not fixing anything and just feels unfair to the people that actually like playing him, because he will be known as the free rating champion. People who like the aoe burst play style will be out a champ but people who just want to climb will abuse Brand then riot will nerf him into the ground and brand mains will just end up hurt in the end.
Why don't you focus on Aatrox or one of those other underplayed champions rather than try to fix something that isn't broken?
Maybe people will finally learn to move away from each other when Brand ults ... maybe.
And the AP ratio to encourage full AP instead of Rylai's + Liandry's possibly?