Well I don't really agree with them intending for tank/bruiser-build melee carries and assassins. Aside from graves actually....
Just that ekko's W still exist on an assassin....(Hard CC when evelynn's and silences were an issue which isn't as unreliable as shaco's destroyable boxes or fizz's being an ULTIMATE, not to mention even if you don't land the stun it has some of the heaviest zoning powers in the game which an assassin shouldn't have)
Fizz's W exist on an assassin....(sustain damage is not ok on a burst duelist which assassins are suppose to be and unlike crit+AS you don't need to itemize for this sustained damage)
Yasuo's real issue isn't actually his P, W, or E but actually his R's armor penetration. You have to build crit to actually get into crit, windwall is easy to play around as long as you relax, while his mobility is tied to enemies. However his armor penetration allows him to forgo another extra item, LW something which doesn't actually give defensive stats at all nor does it increase mobility. If they removed that and buffed him slightly elsewhere it would destroy tank yasuo since his damage would lower immensely. However sadly people are still blindly angry at his crit, windwall and mobility to realize the hidden power of ulti.
Otherwise, most other cases, there really isn't much issue in where to hit. Graves is his E mixed with his build path. Simply rework the resistances for something else, like maybe 2 bullets instead of 1, a buff if you still had bullets before casting or something. Akali is getting a relaunch anyways so seeing something abusable pop up wasn't surprising.
Don't really remember any other champ with good early, mobility, and tank stats that wasn't justly dealt with.